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Fix brick stone circle texture.

This commit is contained in:
Alejandro Aguilera
2012-03-03 22:53:08 +01:00
parent 78c173dece
commit 1de47c060c

View File

@@ -2691,7 +2691,7 @@ def trapdoor(self, blockid, data):
return img
# block with hidden silverfish (stone, cobblestone and stone brick)
@material(blockid=97, data=range(4), solid=True)
@material(blockid=97, data=range(3), solid=True)
def hidden_silverfish(self, blockid, data):
if data == 0: # stone
t = self.terrain_images[1]
@@ -2699,22 +2699,22 @@ def hidden_silverfish(self, blockid, data):
t = self.terrain_images[16]
elif data == 2: # stone brick
t = self.terrain_images[54]
elif data == 3: # "circle" stone brick
t = self.terrain_images[125]
img = self.build_block(t, t)
return img
# stone brick
@material(blockid=98, data=range(3), solid=True)
@material(blockid=98, data=range(4), solid=True)
def stone_brick(self, blockid, data):
if data == 0: # normal
t = self.terrain_images[54]
elif data == 1: # mossy
t = self.terrain_images[100]
else: # cracked
elif data == 2: # cracked
t = self.terrain_images[101]
elif data == 3: # "circle" stone brick
t = self.terrain_images[213]
img = self.build_full_block(t, None, None, t, t)