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clean up biome code

This commit is contained in:
Alex Jurkiewicz
2010-11-16 10:15:26 +11:00
committed by Andrew Chin
parent 89d8e3653a
commit 22db7bb3cd
3 changed files with 5 additions and 14 deletions

View File

@@ -475,7 +475,6 @@ class ChunkRenderer(object):
For cave mode, all blocks that have any direct sunlight are not
rendered, and blocks are drawn with a color tint depending on their
depth."""
blocks = self.blocks
if cave:
@@ -547,7 +546,7 @@ class ChunkRenderer(object):
c = textures.foliagecolor[index]
#i = textures.tintTexture(t,c)
i = ImageOps.colorize(ImageOps.grayscale(t[0]), (0,0,0), c)
i.putalpha(t[1])
i.putalpha(t[1])
t = (i, t[1])