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clean up biome code

This commit is contained in:
Alex Jurkiewicz
2010-11-16 10:15:26 +11:00
committed by Andrew Chin
parent 89d8e3653a
commit 22db7bb3cd
3 changed files with 5 additions and 14 deletions

View File

@@ -475,7 +475,6 @@ class ChunkRenderer(object):
For cave mode, all blocks that have any direct sunlight are not
rendered, and blocks are drawn with a color tint depending on their
depth."""
blocks = self.blocks
if cave:

View File

@@ -26,13 +26,6 @@ from PIL import Image, ImageEnhance, ImageOps
import util
import composite
sys.path.append("../python-gearman")
from gearman.client import GearmanClient
gmc = GearmanClient(["localhost"])
def _find_file(filename, mode="rb"):
"""Searches for the given file and returns an open handle to it.
This searches the following locations in this order:
@@ -582,7 +575,6 @@ def prepareBiomeData(worlddir, chunkX, chunkY):
t.currentBiomeData = data
return data
# This set holds block ids that require special pre-computing. These are typically
# things that require ancillary data to render properly (i.e. ladder plus orientation)
special_blocks = set([66,59,61,62, 65,64,71,91,86])