Merge PR #1037 -- ServerAnnounceObserver.update() updates last_update
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@@ -295,6 +295,7 @@ the form ``key = value``. Two items take a different form:, ``worlds`` and
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Path to overviewer output directory. For simplicity, specify this
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as ``outputdir=outputdir`` and place this line after setting
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``outputdir = "<output directory path>"``.
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**Required**
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* ``minrefresh=<seconds>``
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@@ -316,14 +317,55 @@ the form ``key = value``. Two items take a different form:, ``worlds`` and
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* ``renderProgress="Rendered %d of %d tiles (%d%% ETA:%s)""``
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The four format strings will be replaced with the number of tiles
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completed, the total number of tiles, the percentage complete, and the ETA.
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Format strings are explained here: http://docs.python.org/library/stdtypes.html#string-formatting
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All format strings must be present in your custom messages.
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::
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from observer import JSObserver
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observer = JSObserver(outputdir, 10)
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from observer import JSObserver
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observer = JSObserver(outputdir, 10)
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``MultiplexingObserver(Observer[, Observer[, Observer ...]])``
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This observer will send the progress information to all Observers passed
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to it.
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* All Observers passed must implement the full Observer interface.
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::
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## An example that updates both a LoggingObserver and a JSObserver
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# Import the Observers
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from Observer import MultiplexingObserver, LoggingObserver, JSObserver
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# Construct the LoggingObserver
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loggingObserver = LoggingObserver()
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# Construct a basic JSObserver
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jsObserver = JSObserver(outputdir) # This assumes you have set the outputdir previous to this line
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# Set the observer to a MultiplexingObserver
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observer = MultiplexingObserver(loggingObserver, jsObserver)
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``ServerAnnounceObserver(target, pct_interval)``
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This Observer will send its progress and status to a Minecraft server
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via ``target`` with a Minecraft ``say`` command.
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* ``target=<file handle to write to>``
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Either a FIFO file or stdin. Progress and status messages will be written to this handle.
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**Required**
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* ``pct_interval=<update rate, in percent>``
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Progress and status messages will not be written more often than this value.
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E.g., a value of ``1`` will make the ServerAnnounceObserver write to its target
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once for every 1% of progress.
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**Required**
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.. _customwebassets:
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@@ -346,6 +346,7 @@ class ServerAnnounceObserver(Observer):
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self._send_output('Rendered %d of %d tiles, %d%% complete' %
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(self.get_current_value(), self.get_max_value(),
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self.get_percentage()))
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self.last_update = current_value
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def _need_update(self):
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return self.get_percentage() - \
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