stub smooth-lighting mode (does nothing special, for now)
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@@ -190,6 +190,13 @@ typedef struct {
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} RenderModeNight;
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extern RenderModeInterface rendermode_night;
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/* SMOOTH LIGHTING */
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typedef struct {
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/* inherits from lighting */
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RenderModeLighting parent;
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} RenderModeSmoothLighting;
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extern RenderModeInterface rendermode_smooth_lighting;
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/* SPAWN */
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typedef struct {
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/* inherits from overlay */
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