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Minor texture fixes

This commit is contained in:
gmcnew
2018-08-02 02:31:09 +00:00
parent bcc0027baa
commit 3a25138158

View File

@@ -1362,7 +1362,7 @@ def rails(self, blockid, data):
if blockid == 27: # powered rail if blockid == 27: # powered rail
if data & 0x8 == 0: # unpowered if data & 0x8 == 0: # unpowered
raw_straight = self.load_image_texture("assets/minecraft/textures/block/rail_golden.png") raw_straight = self.load_image_texture("assets/minecraft/textures/block/powered_rail.png")
raw_corner = self.load_image_texture("assets/minecraft/textures/block/rail_corner.png") # they don't exist but make the code raw_corner = self.load_image_texture("assets/minecraft/textures/block/rail_corner.png") # they don't exist but make the code
# much simplier # much simplier
elif data & 0x8 == 0x8: # powered elif data & 0x8 == 0x8: # powered
@@ -2341,7 +2341,7 @@ def door(self, blockid, data):
raw_door = self.load_image_texture("assets/minecraft/textures/block/dark_oak_door_top.png") raw_door = self.load_image_texture("assets/minecraft/textures/block/dark_oak_door_top.png")
else: # bottom of the door else: # bottom of the door
if blockid == 64: if blockid == 64:
raw_door = self.load_image_texture("assets/minecraft/textures/block/wood_door_bottom.png") raw_door = self.load_image_texture("assets/minecraft/textures/block/oak_door_bottom.png")
elif blockid == 71: # iron door elif blockid == 71: # iron door
raw_door = self.load_image_texture("assets/minecraft/textures/block/iron_door_bottom.png") raw_door = self.load_image_texture("assets/minecraft/textures/block/iron_door_bottom.png")
elif blockid == 193: # spruce door elif blockid == 193: # spruce door