more doc clarification about the render mode options
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@@ -110,8 +110,9 @@ The first render can take a while, depending on the size of your world.
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Options
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-------
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These options change the way the render works, and are intended to be things you
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only have to use once-in-a-while.
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The following three options change the way the checks for tiles to update, and
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are intended to be things you only have to use in special situations. You should
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not normally have to specify these options, the default is typically correct.
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.. cmdoption:: --no-tile-checks
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@@ -126,8 +127,9 @@ only have to use once-in-a-while.
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The caveat is that the *only* thing to trigger a tile update is if Minecraft
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updates a chunk. Any other reason a tile may have for needing re-rendering
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is not detected. It could also cause problems if the system clock of the
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machine running Minecraft is not stable.
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is not detected. This means that changes in your render configuration will
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not be reflected in your world except in updated chunks. It could also cause
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problems if the system clock of the machine running Minecraft is not stable.
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**This option is the default** unless :option:`--forcerender` or
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:option:`--check-tiles` is in effect. This option conflicts with
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@@ -153,10 +155,10 @@ only have to use once-in-a-while.
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you delete sections of your map, e.g. with worldedit, to delete tiles that
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should no longer exist.**
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The caveat with this option is that it compares the tile mtimes on disk with
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the chunk mtimes reported by Minecraft. Thus, it will *not* detect tiles as
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needing an update if the Minecraft world hasn't changed. This means you
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cannot use this option in response to a change in configuration setting.
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The caveats with this option are the same as for :option:`--no-tile-checks`
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with the additional caveat that tile timestamps in the filesystem must be
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preserved. If you copy tiles or make changes to them with an external tool
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that modifies mtimes of tiles, it could cause problems with this option.
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This option is automatically activated when The Overviewer detects the last
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render was interrupted midway through. This option conflicts with
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@@ -165,14 +167,17 @@ only have to use once-in-a-while.
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.. cmdoption:: --forcerender
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Forces The Overviewer to re-render every tile regardless of whether it
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thinks it needs updating or not. It does no tile mtime checks, nor does it
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check any last modification time of the world. It unconditionally renders
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every tile that exists.
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thinks it needs updating or not. It does no tile mtime checks, and therefore
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ignores the last render time of the world and the last modification time of
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each chunk. It unconditionally renders every tile that exists.
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The caveat with this option is that it does *no* checks, period. Meaning it
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will not detect tiles that do exist, but shouldn't (this can happen if your
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world shrinks for some reason. For that specific case,
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:option:`--check-tiles` is actually more appropriate).
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:option:`--check-tiles` is actually the appropriate mode).
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This option is useful if you have changed a render setting and wish to
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re-render every tile with the new settings.
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This option is automatically activated for first-time renders. This option
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conflicts with :option:`--check-tiles` and :option:`--no-tile-checks`
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