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Merge pull request #588 from contre/master

Add support for MCPatcher compliant portal textures
This commit is contained in:
Aaron Griffith
2012-01-23 13:20:36 -08:00

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@@ -166,6 +166,18 @@ def _load_water():
watertexture = _load_image("water.png")
return watertexture
def _load_portal():
"""Special-case function for loading portal, handles
MCPatcher-compliant custom animated portal."""
try:
# try the MCPatcher case first
portaltexture = _load_image("custom_portal.png")
portaltexture = portaltexture.crop((0, 0, portaltexture.size[0], portaltexture.size[0]))
except IOError:
portaltexture = _load_image("portal.png")
return portaltexture
def _load_lava():
"""Special-case function for loading lava, handles
MCPatcher-compliant custom animated lava."""
@@ -2399,11 +2411,11 @@ block(blockid=89, top_index=105)
# portal
@material(blockid=90, data=[1, 2, 4, 8], transparent=True)
def portal(blockid, data):
portaltex = _load_portal()
# no north orientation uses pseudo data
portaltexture = _load_image("portal.png")
img = Image.new("RGBA", (24,24), bgcolor)
side = transform_image_side(portaltexture)
side = transform_image_side(portaltex)
otherside = side.transpose(Image.FLIP_TOP_BOTTOM)
if data in (1,4):