Add some mud blocks
I hate this codebase so much.
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@@ -341,7 +341,8 @@ const mc_block_t block_class_alt_height[] = {
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block_cobbled_deepslate_slab,
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block_polished_deepslate_slab,
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block_deepslate_brick_slab,
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block_deepslate_tile_slab};
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block_deepslate_tile_slab,
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block_mud_brick_slab};
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const size_t block_class_alt_height_len = COUNT_OF(block_class_alt_height);
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const mc_block_t block_class_nether_roof[] = {
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@@ -405,6 +405,11 @@ enum mc_block_id {
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block_glow_lichen = 1119,
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block_spore_blossom = 1120,
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block_mud = 1121,
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block_packed_mud = 1122,
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block_mud_bricks = 1123,
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block_mud_brick_slab = 1124,
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// adding a gap in the numbering of walls to keep them all
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// in one numbering block starting at 1792
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// all blocks between 1792 and 2047 are considered walls
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@@ -31,7 +31,7 @@
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// increment this value if you've made a change to the c extension
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// and want to force users to rebuild
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#define OVERVIEWER_EXTENSION_VERSION 110
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#define OVERVIEWER_EXTENSION_VERSION 111
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#include <stdbool.h>
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#include <stdint.h>
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