New findSigns.py contrib script
This can be used to create an complete overviewer.dat file without having to re-render your entire world. See the top of the script for usage details
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contrib/findSigns.py
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64
contrib/findSigns.py
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#!/usr/bin/python
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'''
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This script will scan through every chunk looking for signs and write out an
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updated overviewer.dat file. This can be useful if your overviewer.dat file
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is either out-of-date or non-existant.
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To run, simply give a path to your world directory, for example:
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python contrib/findSigns.py ../world.test/
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Once that is done, simply re-run the overviewer to generate markers.js:
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python gmap.py ../world.test/ output_dir/
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Note: if your cachedir is not the same as your world-dir, you'll need to manually
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move overviewer.dat into the correct location.
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'''
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import sys
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import re
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import os
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import cPickle
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sys.path.append(".")
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import nbt
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from pprint import pprint
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worlddir = sys.argv[1]
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if os.path.exists(worlddir):
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print "Scanning chunks in ", worlddir
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else:
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sys.exit("Bad WorldDir")
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matcher = re.compile(r"^c\..*\.dat$")
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POI = []
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for dirpath, dirnames, filenames in os.walk(worlddir):
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for f in filenames:
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if matcher.match(f):
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full = os.path.join(dirpath, f)
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#print "inspecting %s" % full
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data = nbt.load(full)[1]['Level']['TileEntities']
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for entity in data:
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if entity['id'] == 'Sign':
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newPOI = dict(type="sign",
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x= entity['x'],
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y= entity['y'],
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z= entity['z'],
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msg="%s\n%s\n%s\n%s" %
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(entity['Text1'], entity['Text2'], entity['Text3'], entity['Text4']),
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chunk= (entity['x']/16, entity['z']/16),
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)
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POI.append(newPOI)
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print "Found sign at (%d, %d, %d): %r" % (newPOI['x'], newPOI['y'], newPOI['z'], newPOI['msg'])
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pickleFile = os.path.join(worlddir,"overviewer.dat")
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with open(pickleFile,"wb") as f:
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cPickle.dump(dict(POI=POI), f)
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