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New findSigns.py contrib script

This can be used to create an complete overviewer.dat file without
having to re-render your entire world.  See the top of the script for
usage details
This commit is contained in:
Andrew Chin
2010-11-06 15:29:04 -04:00
parent c96b3363b2
commit 57a9e8123d

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contrib/findSigns.py Normal file
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#!/usr/bin/python
'''
This script will scan through every chunk looking for signs and write out an
updated overviewer.dat file. This can be useful if your overviewer.dat file
is either out-of-date or non-existant.
To run, simply give a path to your world directory, for example:
python contrib/findSigns.py ../world.test/
Once that is done, simply re-run the overviewer to generate markers.js:
python gmap.py ../world.test/ output_dir/
Note: if your cachedir is not the same as your world-dir, you'll need to manually
move overviewer.dat into the correct location.
'''
import sys
import re
import os
import cPickle
sys.path.append(".")
import nbt
from pprint import pprint
worlddir = sys.argv[1]
if os.path.exists(worlddir):
print "Scanning chunks in ", worlddir
else:
sys.exit("Bad WorldDir")
matcher = re.compile(r"^c\..*\.dat$")
POI = []
for dirpath, dirnames, filenames in os.walk(worlddir):
for f in filenames:
if matcher.match(f):
full = os.path.join(dirpath, f)
#print "inspecting %s" % full
data = nbt.load(full)[1]['Level']['TileEntities']
for entity in data:
if entity['id'] == 'Sign':
newPOI = dict(type="sign",
x= entity['x'],
y= entity['y'],
z= entity['z'],
msg="%s\n%s\n%s\n%s" %
(entity['Text1'], entity['Text2'], entity['Text3'], entity['Text4']),
chunk= (entity['x']/16, entity['z']/16),
)
POI.append(newPOI)
print "Found sign at (%d, %d, %d): %r" % (newPOI['x'], newPOI['y'], newPOI['z'], newPOI['msg'])
pickleFile = os.path.join(worlddir,"overviewer.dat")
with open(pickleFile,"wb") as f:
cPickle.dump(dict(POI=POI), f)