Paste the top texture the last in _build_full_blocks
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@@ -311,10 +311,6 @@ def _build_full_block(top, side1, side2, side3, side4, bottom=None, blockID=None
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bottom = transform_image(bottom, blockID)
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composite.alpha_over(img, bottom, (0,12), top)
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if top != None :
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top = transform_image(top, blockID)
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composite.alpha_over(img, top, (0,0), top)
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# front sides
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if side3 != None :
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side3 = transform_image_side(side3, blockID)
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@@ -337,6 +333,10 @@ def _build_full_block(top, side1, side2, side3, side4, bottom=None, blockID=None
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composite.alpha_over(img, side4, (12,6), side4)
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if top != None :
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top = transform_image(top, blockID)
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composite.alpha_over(img, top, (0,0), top)
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return img
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