Add nether wart.
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@@ -272,8 +272,9 @@ def _build_block(top, side, blockID=None):
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otherside = ImageEnhance.Brightness(otherside).enhance(0.8)
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otherside.putalpha(othersidealpha)
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## special case for tall-grass, fern, dead shrub, and pumpkin/melon stem
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if blockID in (31,32,104,105):
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## special case for tall-grass, fern, dead shrub, pumpkin/melon stem
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## and nether wart
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if blockID in (31,32,104,105,115):
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front = original_texture.resize((14,11), Image.ANTIALIAS)
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composite.alpha_over(img, front, (5,9))
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return img
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@@ -1926,6 +1927,20 @@ def generate_special_texture(blockID, data):
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return generate_texture_tuple(img, blockID)
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if blockID == 115: # nether wart
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if data == 0: # just come up
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t = terrain_images[226]
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elif data in (1, 2):
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t = terrain_images[227]
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elif data >= 3: # fully grown
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t = terrain_images[228]
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# use the same technic as tall grass
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img = _build_block(t, t, blockID)
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return generate_texture_tuple(img, blockID)
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return None
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def convert_data(blockID, data):
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@@ -2340,7 +2355,7 @@ special_blocks = set([ 2, 6, 9, 17, 18, 20, 26, 23, 27, 28, 29, 31, 33,
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34, 35, 43, 44, 50, 51, 53, 54, 55, 58, 59, 61, 62,
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63, 64, 65, 66, 67, 68, 70, 71, 72, 75, 76, 79, 85,
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86, 90, 91, 92, 93, 94, 96, 98, 99, 100, 101, 102,
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104, 105, 106, 107, 108, 109, 113, 114])
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104, 105, 106, 107, 108, 109, 113, 114, 115])
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# this is a map of special blockIDs to a list of all
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# possible values for ancillary data that it might have.
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@@ -2410,6 +2425,7 @@ special_map[108] = range(4) # red stairs, orientation
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special_map[109] = range(4) # stonebrick stairs, orientation
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special_map[113] = range(16) # netherbrick fence, uses pseudo data
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special_map[114] = range(4) # netherbrick stairs, orientation
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special_map[115] = range(4) # nether wart, size of the plant
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# placeholders that are generated in generate()
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bgcolor = None
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