0

Fix black dotted lines in smooth-lighting rendermode.

This commit is contained in:
Alejandro Aguilera
2012-05-17 10:25:03 +02:00
parent b53b20a9a8
commit 75f80dae95

View File

@@ -143,7 +143,7 @@ do_shading_with_rule(RenderPrimitiveSmoothLighting *self, RenderState *state, st
int cz = state->z + face.dz;
/* first, check for occlusion if the block is in the local chunk */
if (lighting_is_face_occluded(state, 0, cx, cy, cz))
if (lighting_is_face_occluded(state, 1, cx, cy, cz))
return;
/* calculate the lighting colors for each point */