Merge branch 'master' of git://github.com/overviewer/Minecraft-Overviewer
This commit is contained in:
@@ -18,7 +18,7 @@ def main():
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parser.add_option('--memory-limit', '-m', help = 'Limit the amount of ram to use in MB. If it\'s expected to exceed the limit it won\'t do anything.',\
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metavar = '<memory>', type = int, dest = 'memory_limit', default = None)
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parser.add_option('--zoom-level', '-z', help = 'Which zoom leve to use from the overviewer map. NOTE: the RAM usage will increase exponentially with the zoom level.',\
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parser.add_option('--zoom-level', '-z', help = 'Which zoom level to use from the overviewer map. NOTE: the RAM usage will increase exponentially with the zoom level.',\
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metavar = '<zoom-level>', type = int, dest = 'zoom_level', default = None)
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parser.add_option('--crop', '-c', help = 'It will crop a frame around the image, give it in percentage. For example in a image of 1000x2000 pixels, a 10% crop will crop 100 pixels in the left, right sides and 200 pixels in the bottom and top sides. NOTE: this is no exact, it will be rounded to the nearest overviewer map tile.',\
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@@ -68,7 +68,7 @@ def main():
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all_images = glob(path)
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if not all_images:
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"Error! No images found in this zoom leve. Is this really an overviewer tile set directory?"
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print "Error! No images found in this zoom level. Is this really an overviewer tile set directory?"
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sys.exit(1)
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# autocrop will calculate the center and crop values automagically
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@@ -87,6 +87,14 @@ A more complicated example
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"dimension": "nether",
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}
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renders["survivalnethersouth"] = {
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"world": "survival",
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"title": "Survival Nether",
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"rendermode": nether_smooth_lighting,
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"dimension": "nether",
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"northdirection" : "lower-right",
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}
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renders["creative"] = {
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"world": "creative",
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"title": "Creative",
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@@ -460,7 +468,7 @@ values. The valid configuration keys are listed below.
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objects. See :ref:`customrendermodes` for more information.
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``northdirection``
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This is direction that north will be rendered. This north direction will
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This is direction or viewpoint angle with which north will be rendered. This north direction will
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match the established north direction in the game where the sun rises in the
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east and sets in the west.
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@@ -295,3 +295,15 @@ modification times intact, use ``cp -p``. For people who render from backups,
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GNU ``tar`` automatically handles modification times correctly. ``rsync -a
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--delete`` will handle this correctly as well. If you use some other tool,
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you'll have to figure out how to do this yourself.
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HTTPS support
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-------------
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In order to support displaying maps over HTTPS, Overviewer loads the Google
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maps API and JQuery over HTTPS. This avoids security warnings for HTTPS
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sites, and is not expected to cause problems for users.
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If this change causes problems, take a look at the
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:ref:`custom web assets<customwebassets>` option. This allows you to
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provide a custom index.html which loads the required Javascript libraries
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over HTTP.
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@@ -101,8 +101,8 @@ directory.
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'defaultMarker': 'signpost.png',
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'signMarker': 'signpost_icon.png',
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'bedMarker': 'bed.png',
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'spawnMarker': 'http://google-maps-icons.googlecode.com/files/home.png',
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'queryMarker': 'http://google-maps-icons.googlecode.com/files/regroup.png'
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'spawnMarker': 'https://google-maps-icons.googlecode.com/files/home.png',
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'queryMarker': 'https://google-maps-icons.googlecode.com/files/regroup.png'
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}
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dump['CONST']['mapDivId'] = 'mcmap'
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dump['CONST']['regionStrokeWeight'] = 2 # Obselete
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@@ -10,8 +10,8 @@
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<link rel="stylesheet" href="overviewer.css" type="text/css" />
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<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script>
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<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
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<script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script>
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<script type="text/javascript" src="https://maps.google.com/maps/api/js?sensor=false"></script>
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<script type="text/javascript" src="underscore.js"></script>
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<script type="text/javascript" src="backbone.js"></script>
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