Merge pull request #1780 from dreamwraith
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@@ -55,6 +55,17 @@ be used as the hover text, the second will be used as the info window content::
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if poi['id'] == "Chest" or poi['id'] == 'minecraft:chest':
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return ("Chest", "Chest with %d items" % len(poi.get('Items', [])))
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Additionally, you can filter based on other Block Entity data by including references to other
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Minecraft Block Entity fields. For instance, you can filter out world-generated lootable chests
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that have not yet been opened by players by filtering out chests that still have loot tables::
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def chestFilter(poi):
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if poi['id'] == "Chest" or poi['id'] == 'minecraft:chest':
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if "LootTable" in poi:
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return None
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else:
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return ("Chest", "Chest with %d items" % len(poi.get('Items', [])))
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Because of the way the config file is loaded, if you need to import a function or module
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for use in your filter function, you need to explicitly load it into the global namespace::
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