Implement some mossy blocks
This adds: - mossy stone brick stairs - mossy cobblestone stairs - mossy stone brick walls We also add another block class for walls, and while we're at it, clean up the stairs texture function to not have a huge sprawling elif mess for loading textures, but instead to a cheeky dictionary lookup. In case you're wondering, yes I am just as disgusted by this code as you are.
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@@ -290,6 +290,9 @@ enum mc_block_id {
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block_loom = 11367,
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block_stonecutter = 11368,
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block_grindstone = 11369,
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block_mossy_stone_brick_stairs = 11370,
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block_mossy_cobblestone_stairs = 11371,
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block_mossy_stone_brick_wall = 11372,
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};
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typedef uint16_t mc_block_t;
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