0

northdirection glue

This commit is contained in:
Andrew Chin
2012-01-22 23:25:56 -05:00
parent 39e5793634
commit 8297f4c0a3
3 changed files with 46 additions and 16 deletions

View File

@@ -293,6 +293,8 @@ dir but you forgot to put quotes around the directory, since it contains spaces.
# TODO get the correct regionset based on render['dimension']
rset = w.get_regionset(0)
if (render['northdirection'] > 0):
rset = rset.rotate(render['northdirection'])
logging.debug("Using RegionSet %r", rset)
# create our TileSet from this RegionSet

View File

@@ -21,7 +21,7 @@ render = {
"dimension": dict(required=False, validator=validateDimension, default="default"),
"title": dict(required=True, validator=validateStr),
"rendermode": dict(required=False, validator=validateRenderMode),
"northdirection": dict(required=False, validator=validateNorthDirection),
"northdirection": dict(required=False, validator=validateNorthDirection, default=0),
"renderrange": dict(required=False, validator=validateRenderRange),
"forcerender": dict(required=False, validator=validateBool),
"stochasticrender": dict(required=False, validator=validateStochastic),

View File

@@ -73,6 +73,12 @@ def log_other_exceptions(func):
return newfunc
# see RegionSet.rotate. These values are chosen so that they can be passed directly to rot90
UPPER_LEFT = 0 ## - Return the world such that north is down the -Z axis (no rotation)
UPPER_RIGHT = 1 ## - Return the world such that north is down the +X axis (rotate 90 degrees clockwise)
LOWER_RIGHT = 2 ## - Return the world such that north is down the +Z axis (rotate 180 degrees)
LOWER_LEFT = 3 ## - Return the world such that north is down the -X axis (rotate 90 degrees counterclockwise)
class World(object):
"""Encapsulates the concept of a Minecraft "world". A Minecraft world is a
level.dat file, a players directory with info about each player, a data
@@ -99,12 +105,6 @@ class World(object):
and the parsed level.dat data
"""
# see RegionSet.rotate. These values are chosen so that they can be passed directly to rot90
UPPER_LEFT = 1 ## - Return the world such that north is down the -Z axis (no rotation)
UPPER_RIGHT = 2 ## - Return the world such that north is down the +X axis (rotate 90 degrees clockwise)
LOWER_RIGHT = 3 ## - Return the world such that north is down the +Z axis (rotate 180 degrees)
LOWER_LEFT = 0 ## - Return the world such that north is down the -X axis (rotate 90 degrees counterclockwise)
def __init__(self, worlddir):
self.worlddir = worlddir
@@ -328,7 +328,7 @@ class RegionSet(object):
def rotate(self, north_direction):
return RotatedRegionSet(self.worldobj, self.regiondir, north_direction)
return RotatedRegionSet(self.regiondir, north_direction)
def iterate_chunks(self):
"""Returns an iterator over all chunk metadata in this world. Iterates
@@ -383,13 +383,18 @@ class RegionSet(object):
class RotatedRegionSet(RegionSet):
def __init__(self, worldobj, regiondir, north_dir):
super(RotatedRegionSet, self).__init__(worldobj, regiondir)
def __init__(self, regiondir, north_dir):
self.north_dir = north_dir
super(RotatedRegionSet, self).__init__(regiondir)
# Re-initialize upon unpickling
def __getstate__(self):
return (self.regiondir, self.north_dir)
def __setstate__(self, args):
self.__init__(args[0], args[1])
def get_chunk(self, x, z):
raise NotImplementedError()
# TODO: Rotate given x,z coordinates
chunk_data = super(RotatedRegionSet, self).get_chunk(x,z)
chunk_data['Blocks'] = numpy.rot90(chunk_data['Blocks'], self.north_dir)
chunk_data['Data'] = numpy.rot90(chunk_data['Data'], self.north_dir)
@@ -397,11 +402,34 @@ class RotatedRegionSet(RegionSet):
chunk_data['BlockLight'] = numpy.rot90(chunk_data['BlockLight'], self.north_dir)
return chunk_data
def iterate_chunks(self):
raise NotImplementedError()
def get_chunk_mtime(self, x, z):
raise NotImplementedError()
return super(RotatedRegionSet, self).get_chunk_mtime(x, z)
def _iterate_regionfiles(self):
"""Returns an iterator of all of the region files, along with their
coordinates
Returns (regionx, regiony, filename)"""
logging.debug("ROTATED regiondir is %s, northdir is %r", self.regiondir, self.north_dir)
for path in glob(self.regiondir + "/r.*.*.mcr"):
dirpath, f = os.path.split(path)
p = f.split(".")
x = int(p[1])
y = int(p[2])
if self.north_dir == UPPER_RIGHT:
temp = x
x = -y-1
y = temp
elif self.north_dir == -1:
x = -x-1
y = -y-1
elif self.north_dir == -2:
temp = x
x = y
y = -temp-1
yield (x, y, path)
def rotate(self, north_dir):
raise NotImplementedError()