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moved quadtree.py to mtime-based update checking, and added a stub direct-to-tile renderer

This commit is contained in:
Aaron Griffith
2011-03-01 13:18:25 -05:00
parent f34d9739e9
commit 83d7a36ef4
3 changed files with 93 additions and 112 deletions

View File

@@ -137,9 +137,10 @@ def main():
w.go(options.procs)
# Now generate the tiles
#q = quadtree.QuadtreeGen(w, destdir, depth=options.zoom, imgformat=imgformat, optimizeimg=optimizeimg)
#q.write_html(options.skipjs)
#q.go(options.procs)
# TODO chunklist, render type (night, lighting, spawn)
q = quadtree.QuadtreeGen(w, destdir, depth=options.zoom, imgformat=imgformat, optimizeimg=optimizeimg)
q.write_html(options.skipjs)
q.go(options.procs)
def delete_all(tiledir):
# Delete all /hash/ files in the tile dir.