added callback for derived rendermodes to easily provide overlay color
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@@ -77,6 +77,11 @@ typedef struct {
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PyObject *facemask_top, *white_color;
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/* only show overlay on top of solid or fluid blocks */
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PyObject *solid_blocks, *fluid_blocks;
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/* can be overridden in derived classes to control
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overlay alpha and color
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last four vars are r, g, b, a out */
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void (*get_color)(void *, RenderState *,
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unsigned char *, unsigned char *, unsigned char *, unsigned char *);
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} RenderModeOverlay;
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extern RenderModeInterface rendermode_overlay;
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