0

Only pass the part of the dict we need to the chunk renderer

This commit is contained in:
Ryan McCue
2010-12-13 20:34:17 +10:00
parent 211f489f66
commit 8ec7986353
2 changed files with 21 additions and 12 deletions

View File

@@ -112,12 +112,12 @@ def iterate_chunkblocks(xoff,yoff):
transparent_blocks = set([0, 6, 8, 9, 18, 20, 37, 38, 39, 40, 44, 50, 51, 52, 53,
59, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 74, 75, 76, 77, 78, 79, 81, 83, 85])
def render_and_save(chunkfile, cachedir, worldobj, cave=False, queue=None):
def render_and_save(chunkfile, cachedir, worldobj, cached, cave=False, queue=None):
"""Used as the entry point for the multiprocessing workers (since processes
can't target bound methods) or to easily render and save one chunk
Returns the image file location"""
a = ChunkRenderer(chunkfile, cachedir, worldobj, queue)
a = ChunkRenderer(chunkfile, cachedir, worldobj, cached, queue)
try:
return a.render_and_save(cave)
except ChunkCorrupt:
@@ -140,7 +140,7 @@ class ChunkCorrupt(Exception):
pass
class ChunkRenderer(object):
def __init__(self, chunkfile, cachedir, worldobj, queue):
def __init__(self, chunkfile, cachedir, cached, worldobj, queue):
"""Make a new chunk renderer for the given chunkfile.
chunkfile should be a full path to the .dat file to process
cachedir is a directory to save the resulting chunk images to
@@ -169,7 +169,7 @@ class ChunkRenderer(object):
moredirs, dir2 = os.path.split(destdir)
_, dir1 = os.path.split(moredirs)
self.cachedir = os.path.join(cachedir, dir1, dir2)
self.dirbits = (dir1, dir2)
self.cached = cached
if self.world.useBiomeData:
@@ -304,9 +304,9 @@ class ChunkRenderer(object):
def find_oldimage(self, cave):
# Get the name of the existing image.
oldimg = oldimg_path = None
key = ".".join((self.dirbits[0], self.dirbits[1], self.blockid, "cave" if cave else "nocave"))
if key in self.world.cached:
oldimg_path = self.world.cached[key]
key = ".".join((self.blockid, "cave" if cave else "nocave"))
if key in self.cached:
oldimg_path = self.cached[key]
_, oldimg = os.path.split(oldimg_path)
logging.debug("Found cached image {0}".format(oldimg))
return oldimg, oldimg_path

View File

@@ -36,6 +36,7 @@ and for extracting information about available worlds
"""
base36decode = functools.partial(int, base=36)
cached = collections.defaultdict(dict)
def _convert_coords(chunks):
@@ -108,7 +109,6 @@ class WorldRenderer(object):
textures.prepareBiomeData(worlddir)
self.chunklist = chunklist
self.cached = collections.defaultdict(dict)
# In order to avoid having to look up the cache file names in
# ChunkRenderer, get them all and store them here
@@ -119,8 +119,9 @@ class WorldRenderer(object):
dirname, dir_b = os.path.split(root)
_, dir_a = os.path.split(dirname)
_, x, z, cave, _ = filename.split('.', 4)
bits = '.'.join((dir_a, dir_b, x, z, cave))
self.cached[bits] = os.path.join(root, filename)
dir = '/'.join((dir_a, dir_b))
bits = '.'.join((x, z, cave))
cached[dir][bits] = os.path.join(root, filename)
# stores Points Of Interest to be mapped with markers
@@ -294,7 +295,11 @@ class WorldRenderer(object):
results[(col, row)] = imgpath
continue
result = chunk.render_and_save(chunkfile, self.cachedir, self, cave=self.caves, queue=q)
moredirs, dir2 = os.path.split(os.path.dirname(self.chunkfile))
dir1 = os.path.basename(moredirs)
cachename = '/'.join(dir1, dir2)
result = chunk.render_and_save(chunkfile, self.cachedir, self, cached[chunkname], queue=q)
results[(col, row)] = result
if i > 0:
try:
@@ -320,8 +325,12 @@ class WorldRenderer(object):
results[(col, row)] = imgpath
continue
moredirs, dir2 = os.path.split(os.path.dirname(self.chunkfile))
dir1 = os.path.basename(moredirs)
cachename = '/'.join(dir1, dir2)
result = pool.apply_async(chunk.render_and_save,
args=(chunkfile,self.cachedir,self),
args=(chunkfile,self.cachedir,self, cached[chunkname]),
kwds=dict(cave=self.caves, queue=q))
asyncresults.append((col, row, result))