Add documentation for BiomeOverlay
Have stuck with 'color' as the preferred spelling...
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@@ -802,7 +802,20 @@ MineralOverlay
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MineralOverlay(minerals=[(64,(255,255,0)), (13,(127,0,127))])
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MineralOverlay(minerals=[(64,(255,255,0)), (13,(127,0,127))])
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BiomeOverlay
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Color the map according to the biome at that point. Either use on
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top of other modes or on top of ClearBase to create a pure overlay.
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**Options**
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biomes
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A list of ("biome name", (r, g, b)) tuples to use as colors. Any
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biome not specified won't be highlighted. If not provided then
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a default list of biomes and colors is used.
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Example::
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BiomeOverlay(biomes=[("Forest", (0, 255, 0)), ("Desert", (255, 0, 0))])
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Defining Custom Rendermodes
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Defining Custom Rendermodes
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---------------------------
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---------------------------
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