Added some more comments to the sample config.
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# This is a sample config file, meant to give you an idea of how to format your
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# This is a sample config file, meant to give you an idea of how to format your
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# config file and what's possible.
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# config file and what's possible.
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# Define the path to your world here
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# Define the path to your world here. 'My World' in this case will show up as
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# the world name on the map interface. If you change it, be sure to also change
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# the referenced world names in the render definitions below.
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worlds['My World'] = "/path/to/your/world"
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worlds['My World'] = "/path/to/your/world"
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# Define where to put the output here
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# Define where to put the output here.
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outputdir = "/tmp/test_render"
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outputdir = "/tmp/test_render"
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# This is an item usually specified in a renders dictionary below, but if you
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# This is an item usually specified in a renders dictionary below, but if you
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# set it here like this, it becomes the default for all renders that don't
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# set it here like this, it becomes the default for all renders that don't
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# define it.
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# define it.
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# Try "smooth_lighting" for even better looking maps!
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rendermode = "lighting"
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rendermode = "lighting"
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renders["render1"] = {
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renders["render1"] = {
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@ -17,12 +20,14 @@ renders["render1"] = {
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'title': 'A regular render',
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'title': 'A regular render',
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}
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}
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# This example is the same as above, but rotated
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renders["render2"] = {
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renders["render2"] = {
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'world': 'My World',
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'world': 'My World',
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'northdirection': 'upper-right',
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'northdirection': 'upper-right',
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'title': 'Upper-right north direction',
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'title': 'Upper-right north direction',
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}
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}
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# Here's how to do a nighttime render. Also try "smooth_night" instead of "night"
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renders["render3"] = {
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renders["render3"] = {
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'world': 'My World',
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'world': 'My World',
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'title': 'Nighttime',
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'title': 'Nighttime',
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