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Merge pull request #988 from CounterPillow/ftb-cave-fix

Fixed cave render for solid unknown blocks.
This commit is contained in:
Aaron Griffith
2013-09-13 15:19:15 -07:00
2 changed files with 4 additions and 3 deletions

View File

@@ -147,6 +147,7 @@ block_has_property(unsigned short b, BlockProperty prop) {
return block_properties[b] & (1 << prop);
}
#define is_transparent(b) block_has_property((b), TRANSPARENT)
#define is_known_transparent(b) block_has_property((b), TRANSPARENT) && block_has_property((b), KNOWN)
/* helper for indexing section data possibly across section boundaries */
typedef enum

View File

@@ -43,9 +43,9 @@ cave_occluded(void *data, RenderState *state, int x, int y, int z) {
/* check for normal occlusion */
/* use ajacent chunks, if not you get blocks spreaded in chunk edges */
if (!is_transparent(get_data(state, BLOCKS, x-1, y, z)) &&
!is_transparent(get_data(state, BLOCKS, x, y, z+1)) &&
!is_transparent(get_data(state, BLOCKS, x, y+1, z))) {
if (!is_known_transparent(get_data(state, BLOCKS, x-1, y, z)) &&
!is_known_transparent(get_data(state, BLOCKS, x, y, z+1)) &&
!is_known_transparent(get_data(state, BLOCKS, x, y+1, z))) {
return 1;
}