added some built-in rendermodes to rendermodes.py
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@@ -138,3 +138,14 @@ class Lighting(RenderPrimitive):
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class SmoothLighting(Lighting):
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name = "smooth-lighting"
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# Built-in rendermodes for your convenience!
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normal = [Base(), EdgeLines()]
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lighting = [Base(), EdgeLines(), Lighting()]
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smooth_lighting = [Base(), EdgeLines(), SmoothLighting()]
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night = [Base(), EdgeLines(), Lighting(night=True)]
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smooth_night = [Base(), EdgeLines(), SmoothLighting(night=True)]
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nether = [Base(), EdgeLines(), Nether()]
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nether_lighting = [Base(), EdgeLines(), Nether(), Lighting()]
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nether_smooth_lighting = [Base(), EdgeLines(), Nether(), SmoothLighting()]
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