readme updates
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11
README.rst
11
README.rst
@@ -21,6 +21,9 @@ Features
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* Outputs a Google Map powered interface that is memory efficient, both in
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* Outputs a Google Map powered interface that is memory efficient, both in
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generating and viewing.
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generating and viewing.
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* Renders efficiently in parallel, using as many simultaneous processes as you
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want!
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* Utilizes 2 levels of caching to speed up subsequent renderings of your world.
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* Utilizes 2 levels of caching to speed up subsequent renderings of your world.
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* Throw the output directory up on a web server to share your Minecraft world
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* Throw the output directory up on a web server to share your Minecraft world
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@@ -34,8 +37,8 @@ This program requires:
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* PIL (Python Imaging Library) <http://www.pythonware.com/products/pil/>
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* PIL (Python Imaging Library) <http://www.pythonware.com/products/pil/>
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* Numpy <http://scipy.org/Download>
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* Numpy <http://scipy.org/Download>
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I developed and tested this on Linux. It has been reported to work on Windows
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I develop and test this on Linux, but need help testing it on Windows and Mac.
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and Mac, but if something doesn't, let me know.
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If something doesn't work, let me know.
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Using the Google Map Tile Generator
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Using the Google Map Tile Generator
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===================================
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===================================
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@@ -77,9 +80,7 @@ greatly speeds up the rendering.
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Using more Cores
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Using more Cores
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----------------
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----------------
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Adding the "-p" option will utilize more cores to generate the chunk files.
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Adding the "-p" option will utilize more cores to generate the chunk files.
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This can speed up rendering quite a bit. However, the tile generation routine
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This can speed up rendering quite a bit.
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is currently serial and not written to take advantage of multiple cores. This
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option will only affect the chunk generation (which is around half the process)
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Example::
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Example::
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