Don't render blocks of half covered chunks.
This commit is contained in:
27
chunk.py
27
chunk.py
@@ -593,7 +593,7 @@ class ChunkRenderer(object):
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blocks[x,y,z+1] not in transparent_blocks
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):
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continue
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elif (left_blocks == None or (right_blocks == None)):
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elif (left_blocks == None and right_blocks == None):
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# Normal block or not cave mode, check sides for
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# transparentcy or render if it's a border chunk.
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@@ -604,6 +604,31 @@ class ChunkRenderer(object):
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blocks[x,y,z+1] not in transparent_blocks
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):
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continue
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elif (left_blocks != None and right_blocks == None):
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if (
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# If it has the left face covered check for
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# transparent blocks in left face
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y != 15 and z != 127 and
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(left_blocks[15,y,z] if x == 0 else blocks[x - 1,y,z]) not in transparent_blocks and
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blocks[x,y+1,z] not in transparent_blocks and
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blocks[x,y,z+1] not in transparent_blocks
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):
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continue
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elif (left_blocks == None and right_blocks != None):
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if (
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# If it has the right face covered check for
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# transparent blocks in right face
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x != 0 and z != 127 and
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blocks[x-1,y,z] not in transparent_blocks and
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(right_blocks[x,0,z] if y == 15 else blocks[x,y + 1,z]) not in transparent_blocks and
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blocks[x,y,z+1] not in transparent_blocks
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):
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continue
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elif (
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# If it's a interior chunk check for transparent blocks
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# in the adjacent chunks.
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