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Biome data from Biome Extractor is now used if it is present.

If the BIOMEEXTRACTOR data is not available, then non-biome aware
tinting will be used

Open biome data in binary mode (Windows requires this)
This commit is contained in:
Andrew Chin
2010-11-22 22:51:21 -05:00
parent 22db7bb3cd
commit c60180f793
5 changed files with 56 additions and 30 deletions

View File

@@ -16,7 +16,7 @@
defaultZoom: 1,
maxZoom: {maxzoom},
cacheMinutes: 0, // Change this to have browsers automatically request new images every x minutes
debug: true
debug: false
};
// our custom projection maps Latitude to Y, and Longitude to X as normal,
@@ -136,7 +136,7 @@
var markersInit = false;
function prepareSignMarker(marker, item) {
var c = "<div class=\"infoWindow\"><img src=\"signpost.png\" /><p>" + item.msg.replace(/\n/g,"<br/>") + "</p></div>";
var infowindow = new google.maps.InfoWindow({
content: c
@@ -149,7 +149,7 @@ google.maps.event.addListener(marker, 'click', function() {
function initMarkers() {
if (markersInit) { return; }
markersInit = true;
for (i in markerData) {
@@ -157,7 +157,7 @@ google.maps.event.addListener(marker, 'click', function() {
// a default:
var iconURL = '';
if (item.type == 'spawn') { iconURL = 'http://google-maps-icons.googlecode.com/files/home.png';}
if (item.type == 'sign') { iconURL = 'signpost_icon.png';}
@@ -165,7 +165,7 @@ google.maps.event.addListener(marker, 'click', function() {
var marker = new google.maps.Marker({
position: converted,
map: map,
title: item.msg,
title: item.msg,
icon: iconURL
});