0

genPOI: fix code style

One code style error can't really be fixed because despite
has_key being deprecated, "in" doesn't work on "super" for objects
that derive from dict, at least not in Python 2.7. Thanks Guido.

Also, I don't know which one of you it is that keeps putting semicolons
at the end of your statements but you seriously need to stop.
This commit is contained in:
Nicolas F
2019-03-10 18:05:32 +01:00
parent 6f5730d40a
commit c9b506a58c

View File

@@ -14,6 +14,7 @@ markers.js holds a list of which markerSets are attached to each tileSet
'''
import datetime
import gzip
import itertools
import json
@@ -24,28 +25,26 @@ import re
import sys
import time
import urllib2
import datetime
from collections import defaultdict
from contextlib import closing
from multiprocessing import Pool
from optparse import OptionParser
from overviewer_core import logger
from overviewer_core import nbt
from overviewer_core import configParser, world
from overviewer_core import configParser, logger, nbt, world
from overviewer_core.files import FileReplacer, get_fs_caps
UUID_LOOKUP_URL = 'https://sessionserver.mojang.com/session/minecraft/profile/'
def replaceBads(s):
"Replaces bad characters with good characters!"
bads = [" ", "(", ")"]
x=s
x = s
for bad in bads:
x = x.replace(bad,"_")
x = x.replace(bad, "_")
return x
# If you want to keep your stomach contents do not, under any circumstance,
# read the body of the following function. You have been warned.
# All of this could be replaced by a simple json.loads if Mojang had
@@ -61,8 +60,8 @@ def replaceBads(s):
def jsonText(s):
if s is None or s == "null":
return ""
if (s.startswith('"') and s.endswith('"')) or \
(s.startswith('{') and s.endswith('}')):
if ((s.startswith('"') and s.endswith('"')) or
(s.startswith('{') and s.endswith('}'))):
try:
js = json.loads(s)
except ValueError:
@@ -87,12 +86,15 @@ def jsonText(s):
else:
return s
# Since functions are not pickleable, we send their names instead.
# Here, set up worker processes to have a name -> function map
bucketChunkFuncs = {}
def initBucketChunks(config_path):
global bucketChunkFuncs
mw_parser = configParser.MultiWorldParser()
mw_parser.parse(config_path)
# ought not to fail since we already did it once
@@ -102,6 +104,7 @@ def initBucketChunks(config_path):
ff = f['filterFunction']
bucketChunkFuncs[ff.__name__] = ff
# yes there's a double parenthesis here
# see below for when this is called, and why we do this
# a smarter way would be functools.partial, but that's broken on python 2.6
@@ -115,7 +118,7 @@ def parseBucketChunks((bucket, rset, filters)):
cnt = 0
for b in bucket:
try:
data = rset.get_chunk(b[0],b[1])
data = rset.get_chunk(b[0], b[1])
for poi in itertools.chain(data.get('TileEntities', []), data.get('Entities', [])):
if poi['id'] == 'Sign' or poi['id'] == 'minecraft:sign':
poi = signWrangler(poi)
@@ -126,7 +129,7 @@ def parseBucketChunks((bucket, rset, filters)):
d = create_marker_from_filter_result(poi, result)
markers[name].append(d)
except nbt.CorruptChunkError:
logging.warning("Ignoring POIs in corrupt chunk %d,%d", b[0], b[1])
logging.warning("Ignoring POIs in corrupt chunk %d,%d.", b[0], b[1])
except world.ChunkDoesntExist:
pass
@@ -135,10 +138,12 @@ def parseBucketChunks((bucket, rset, filters)):
if i == 250:
i = 0
cnt = 250 + cnt
logging.info("Found %d markers in thread %d so far at %d chunks", sum(len(v) for v in markers.itervalues()), pid, cnt);
logging.info("Found %d markers in thread %d so far at %d chunks.",
sum(len(v) for v in markers.itervalues()), pid, cnt)
return markers
def signWrangler(poi):
"""
Just does the JSON things for signs
@@ -157,9 +162,9 @@ def handleEntities(rset, config, config_path, filters, markers):
This function will not return anything, but it will update the parameter
`markers`.
"""
logging.info("Looking for entities in %r", rset)
logging.info("Looking for entities in %r...", rset)
numbuckets = config['processes'];
numbuckets = config['processes']
if numbuckets < 0:
numbuckets = multiprocessing.cpu_count()
@@ -168,7 +173,7 @@ def handleEntities(rset, config, config_path, filters, markers):
try:
data = rset.get_chunk(x, z)
for poi in itertools.chain(data.get('TileEntities', []), data.get('Entities', [])):
if poi['id'] == 'Sign' or poi['id'] == 'minecraft:sign': # kill me
if poi['id'] == 'Sign' or poi['id'] == 'minecraft:sign': # kill me
poi = signWrangler(poi)
for name, __, filter_function, __, __, __ in filters:
result = filter_function(poi)
@@ -176,33 +181,33 @@ def handleEntities(rset, config, config_path, filters, markers):
d = create_marker_from_filter_result(poi, result)
markers[name]['raw'].append(d)
except nbt.CorruptChunkError:
logging.warning("Ignoring POIs in corrupt chunk %d,%d", x,z)
logging.warning("Ignoring POIs in corrupt chunk %d,%d.", x, z)
except world.ChunkDoesntExist:
# iterate_chunks() doesn't inspect chunks and filter out
# placeholder ones. It's okay for this chunk to not exist.
pass
else:
buckets = [[] for i in range(numbuckets)];
buckets = [[] for i in range(numbuckets)]
for (x, z, mtime) in rset.iterate_chunks():
i = x / 32 + z / 32
i = i % numbuckets
i = i % numbuckets
buckets[i].append([x, z])
for b in buckets:
logging.info("Buckets has %d entries", len(b));
logging.info("Buckets has %d entries.", len(b))
# Create a pool of processes and run all the functions
pool = Pool(processes=numbuckets, initializer=initBucketChunks, initargs=(config_path,))
# simplify the filters dict, so pickle doesn't have to do so much
filters = [(name, filter_function.__name__) for name, __, filter_function, __, __, __ in filters]
filters = [(name, filter_function.__name__) for name, __, filter_function, __, __, __
in filters]
results = pool.map(parseBucketChunks, ((buck, rset, filters) for buck in buckets))
logging.info("All the threads completed")
logging.info("All the threads completed.")
for marker_dict in results:
for name, marker_list in marker_dict.iteritems():
markers[name]['raw'].extend(marker_list)
@@ -213,8 +218,8 @@ def handleEntities(rset, config, config_path, filters, markers):
class PlayerDict(dict):
use_uuid = False
_name = ''
uuid_cache = None # A cache for the UUID->profile lookups
uuid_cache = None # A cache for the UUID->profile lookups
@classmethod
def load_cache(cls, outputdir):
cache_file = os.path.join(outputdir, "uuidcache.dat")
@@ -222,22 +227,23 @@ class PlayerDict(dict):
try:
with closing(gzip.GzipFile(cache_file)) as gz:
cls.uuid_cache = json.load(gz)
logging.info("Loaded UUID cache from %r with %d entries",
logging.info("Loaded UUID cache from %r with %d entries.",
cache_file, len(cls.uuid_cache.keys()))
except (ValueError, IOError):
logging.warning("Failed to load UUID cache -- it might be corrupt")
logging.warning("Failed to load UUID cache -- it might be corrupt.")
cls.uuid_cache = {}
corrupted_cache = cache_file + ".corrupted." + datetime.datetime.now().isoformat()
try:
os.rename(cache_file, corrupted_cache)
logging.warning("If %s does not appear to contain meaningful data, you may safely delete it", corrupted_cache)
logging.warning("If %s does not appear to contain meaningful data, you may "
"safely delete it.", corrupted_cache)
except OSError:
logging.warning("Failed to backup corrupted UUID cache")
logging.warning("Failed to backup corrupted UUID cache.")
logging.info("Initialized an empty UUID cache")
logging.info("Initialized an empty UUID cache.")
else:
cls.uuid_cache = {}
logging.info("Initialized an empty UUID cache")
logging.info("Initialized an empty UUID cache.")
@classmethod
def save_cache(cls, outputdir):
@@ -247,7 +253,7 @@ class PlayerDict(dict):
with FileReplacer(cache_file, caps) as cache_file_name:
with closing(gzip.GzipFile(cache_file_name, "wb")) as gz:
json.dump(cls.uuid_cache, gz)
logging.info("Wrote UUID cache with %d entries",
logging.info("Wrote UUID cache with %d entries.",
len(cls.uuid_cache.keys()))
def __getitem__(self, item):
@@ -257,11 +263,10 @@ class PlayerDict(dict):
super(PlayerDict, self).__setitem__("EntityId", self.get_name_from_uuid())
else:
super(PlayerDict, self).__setitem__("EntityId", self._name)
return super(PlayerDict, self).__getitem__(item)
def get_name_from_uuid(self):
sname = self._name.replace('-','')
sname = self._name.replace('-', '')
try:
profile = PlayerDict.uuid_cache[sname]
if profile['retrievedAt'] > time.mktime(self['time']):
@@ -276,7 +281,7 @@ class PlayerDict(dict):
PlayerDict.uuid_cache[sname] = profile
return profile['name']
except (ValueError, urllib2.URLError):
logging.warning("Unable to get player name for UUID %s", self._name)
logging.warning("Unable to get player name for UUID %s.", self._name)
def handlePlayers(worldpath, filters, markers):
@@ -309,7 +314,7 @@ def handlePlayers(worldpath, filters, markers):
if isSinglePlayer:
data = data['Data']['Player']
except (IOError, TypeError):
logging.warning("Skipping bad player dat file %r", playerfile)
logging.warning("Skipping bad player dat file %r.", playerfile)
continue
playername = playerfile.split(".")[0]
@@ -406,13 +411,14 @@ def create_marker_from_filter_result(poi, result):
# Use custom hovertext if provided...
if 'hovertext' in result:
d['hovertext'] = unicode(result['hovertext'])
else: # ...otherwise default to display text.
else: # ...otherwise default to display text.
d['hovertext'] = result['text']
if 'polyline' in result and hasattr(result['polyline'], '__iter__'):
d['polyline'] = []
for point in result['polyline']:
d['polyline'].append(dict(x=point['x'], y=point['y'], z=point['z'])) # point.copy() would work, but this validates better
# point.copy() would work, but this validates better
d['polyline'].append(dict(x=point['x'], y=point['y'], z=point['z']))
if isinstance(result['color'], basestring):
d['strokeColor'] = result['color']
@@ -421,7 +427,8 @@ def create_marker_from_filter_result(poi, result):
if "createInfoWindow" in result:
d["createInfoWindow"] = result['createInfoWindow']
else:
raise ValueError("got an %s as result for POI with id %s" % (type(result).__name__, poi['id']))
raise ValueError("Got an %s as result for POI with id %s"
% (type(result).__name__, poi['id']))
return d
@@ -478,8 +485,8 @@ def main():
try:
worldpath = config['worlds'][render['world']]
except KeyError:
logging.error("Render %s's world is '%s', but I could not find a corresponding entry in the worlds dictionary.",
rname, render['world'])
logging.error("Render %s's world is '%s', but I could not find a corresponding entry "
"in the worlds dictionary.", rname, render['world'])
return 1
render['worldname_orig'] = render['world']
render['world'] = worldpath
@@ -493,34 +500,38 @@ def main():
# get the regionset for this dimension
rset = w.get_regionset(render['dimension'][1])
if rset == None: # indicates no such dimension was found:
logging.warn("Sorry, you requested dimension '%s' for the render '%s', but I couldn't find it", render['dimension'][0], rname)
if rset is None: # indicates no such dimension was found:
logging.warn("Sorry, you requested dimension '%s' for the render '%s', but I couldn't "
"find it.", render['dimension'][0], rname)
continue
# find filters for this render
for f in render['markers']:
# internal identifier for this filter
name = replaceBads(f['name']) + hex(hash(f['filterFunction']))[-4:] + "_" + hex(hash(rname))[-4:]
name = (replaceBads(f['name']) + hex(hash(f['filterFunction']))[-4:] + "_"
+ hex(hash(rname))[-4:])
# add it to the list of filters
filters.add((name, f['name'], f['filterFunction'], rset, worldpath, rname))
# add an entry in the menu to show markers found by this filter
group = dict(groupName=name,
displayName = f['name'],
icon=f.get('icon', 'signpost_icon.png'),
createInfoWindow=f.get('createInfoWindow', True),
checked = f.get('checked', False))
group = dict(
groupName=name,
displayName=f['name'],
icon=f.get('icon', 'signpost_icon.png'),
createInfoWindow=f.get('createInfoWindow', True),
checked=f.get('checked', False))
marker_groups[rname].append(group)
# initialize the structure for the markers
markers = dict((name, dict(created=False, raw=[], name=filter_name))
for name, filter_name, __, __, __, __ in filters)
for name, filter_name, __, __, __, __ in filters)
# apply filters to regionsets
if not options.skipscan:
# group filters by rset
keyfunc = lambda x: x[3]
def keyfunc(x):
return x[3]
sfilters = sorted(filters, key=keyfunc)
for rset, rset_filters in itertools.groupby(sfilters, keyfunc):
handleEntities(rset, config, options.config, list(rset_filters), markers)
@@ -528,9 +539,11 @@ def main():
# apply filters to players
if not options.skipplayers:
PlayerDict.load_cache(destdir)
# group filters by worldpath, so we only search for players once per
# world
keyfunc = lambda x: x[4]
def keyfunc(x):
return x[4]
sfilters = sorted(filters, key=keyfunc)
for worldpath, worldpath_filters in itertools.groupby(sfilters, keyfunc):
handlePlayers(worldpath, list(worldpath_filters), markers)
@@ -538,7 +551,8 @@ def main():
# add manual POIs
# group filters by name of the render, because only filter functions for
# the current render should be used on the current render's manualpois
keyfunc = lambda x: x[5]
def keyfunc(x):
return x[5]
sfilters = sorted(filters, key=keyfunc)
for rname, rname_filters in itertools.groupby(sfilters, keyfunc):
manualpois = config['renders'][rname]['manualpois']
@@ -553,11 +567,11 @@ def main():
with open(os.path.join(destdir, "markersDB.js"), "w") as output:
output.write("var markersDB=")
json.dump(markers, output, indent=2)
output.write(";\n");
output.write(";\n")
with open(os.path.join(destdir, "markers.js"), "w") as output:
output.write("var markers=")
json.dump(marker_groups, output, indent=2)
output.write(";\n");
output.write(";\n")
with open(os.path.join(destdir, "baseMarkers.js"), "w") as output:
output.write("overviewer.util.injectMarkerScript('markersDB.js');\n")
output.write("overviewer.util.injectMarkerScript('markers.js');\n")
@@ -565,5 +579,6 @@ def main():
output.write("overviewer.collections.haveSigns=true;\n")
logging.info("Done")
if __name__ == "__main__":
main()