Fix deprecated NumPy API warnings
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@@ -104,10 +104,10 @@ PyObject *init_chunk_render(void) {
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/* helper for load_chunk, loads a section into a chunk */
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static inline void load_chunk_section(ChunkData *dest, int i, PyObject *section) {
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dest->sections[i].blocks = PyDict_GetItemString(section, "Blocks");
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dest->sections[i].data = PyDict_GetItemString(section, "Data");
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dest->sections[i].skylight = PyDict_GetItemString(section, "SkyLight");
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dest->sections[i].blocklight = PyDict_GetItemString(section, "BlockLight");
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dest->sections[i].blocks = (PyArrayObject*) PyDict_GetItemString(section, "Blocks");
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dest->sections[i].data = (PyArrayObject*) PyDict_GetItemString(section, "Data");
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dest->sections[i].skylight = (PyArrayObject*) PyDict_GetItemString(section, "SkyLight");
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dest->sections[i].blocklight = (PyArrayObject*) PyDict_GetItemString(section, "BlockLight");
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Py_INCREF(dest->sections[i].blocks);
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Py_INCREF(dest->sections[i].data);
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Py_INCREF(dest->sections[i].skylight);
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@@ -166,7 +166,7 @@ int load_chunk(RenderState* state, int x, int z, unsigned char required) {
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return 1;
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}
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dest->biomes = PyDict_GetItemString(chunk, "Biomes");
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dest->biomes = (PyArrayObject*) PyDict_GetItemString(chunk, "Biomes");
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Py_INCREF(dest->biomes);
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for (i = 0; i < PySequence_Fast_GET_SIZE(sections); i++) {
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@@ -586,11 +586,11 @@ chunk_render(PyObject *self, PyObject *args) {
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PyObject *imgsize, *imgsize0_py, *imgsize1_py;
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int imgsize0, imgsize1;
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PyObject *blocks_py;
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PyObject *left_blocks_py;
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PyObject *right_blocks_py;
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PyObject *up_left_blocks_py;
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PyObject *up_right_blocks_py;
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PyArrayObject *blocks_py;
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PyArrayObject *left_blocks_py;
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PyArrayObject *right_blocks_py;
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PyArrayObject *up_left_blocks_py;
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PyArrayObject *up_right_blocks_py;
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RenderMode *rendermode;
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@@ -28,10 +28,12 @@
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#define WINVER 0x0601
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#define _WIN32_WINNT 0x0601
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#define NPY_NO_DEPRECATED_API NPY_1_7_API_VERSION
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// increment this value if you've made a change to the c extesion
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// and want to force users to rebuild
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#define OVERVIEWER_EXTENSION_VERSION 51
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#define OVERVIEWER_EXTENSION_VERSION 52
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/* Python PIL, and numpy headers */
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#include <Python.h>
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@@ -88,11 +90,11 @@ typedef struct {
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/* whether this chunk is loaded: use load_chunk to load */
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int loaded;
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/* chunk biome array */
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PyObject *biomes;
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PyArrayObject *biomes;
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/* all the sections in a given chunk */
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struct {
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/* all there is to know about each section */
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PyObject *blocks, *data, *skylight, *blocklight;
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PyArrayObject *blocks, *data, *skylight, *blocklight;
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} sections[SECTIONS_PER_CHUNK];
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} ChunkData;
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typedef struct {
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@@ -118,8 +120,8 @@ typedef struct {
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unsigned short block_pdata;
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/* useful information about this, and neighboring, chunks */
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PyObject *blockdatas;
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PyObject *blocks;
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PyArrayObject *blockdatas;
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PyArrayObject *blocks;
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/* 3x3 array of this and neighboring chunk columns */
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ChunkData chunks[3][3];
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@@ -168,7 +170,7 @@ typedef enum
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static inline unsigned int get_data(RenderState *state, DataType type, int x, int y, int z)
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{
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int chunkx = 1, chunky = state->chunky, chunkz = 1;
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PyObject *data_array = NULL;
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PyArrayObject *data_array = NULL;
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unsigned int def = 0;
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if (type == SKYLIGHT)
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def = 15;
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