Improve nether rendering with minecraft 1.5
The new nether quartz ore block was not recognized and was causing "pillars" of netherrock to be rendered (with a quartz ore on top). the same seemed to be happened with Lava, so included taht as well
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@@ -35,7 +35,7 @@ walk_chunk(RenderState *state, RenderPrimitiveNether *data) {
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for (y = NETHER_ROOF-1; y>=0; y--) {
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id = get_data(state, BLOCKS, x, y - (state->chunky * 16), z);
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if (id == 7 || id == 87)
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if (id == 7 || id == 87 || id == 153 || id == 11)
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data->remove_block[x+1][y][z+1] = 1;
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else
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break;
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