Renamed the current nether to netherold, and made the new nether2 the default
This commit is contained in:
@@ -47,12 +47,12 @@ class Base(RenderPrimitive):
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"biomes": ("whether or not to use biomes", True),
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}
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class NetherOld(RenderPrimitive):
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name = "netherold"
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class Nether(RenderPrimitive):
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name = "nether"
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class NetherAlt(RenderPrimitive):
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name = "nether2"
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class HeightFading(RenderPrimitive):
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name = "height-fading"
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options = {
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@@ -230,10 +230,10 @@ lighting = [Base(), EdgeLines(), Lighting()]
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smooth_lighting = [Base(), EdgeLines(), SmoothLighting()]
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night = [Base(), EdgeLines(), Lighting(night=True)]
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smooth_night = [Base(), EdgeLines(), SmoothLighting(night=True)]
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netherold = [Base(), EdgeLines(), NetherOld()]
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netherold_lighting = [Base(), EdgeLines(), NetherOld(), Lighting()]
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netherold_smooth_lighting = [Base(), EdgeLines(), NetherOld(), SmoothLighting()]
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nether = [Base(), EdgeLines(), Nether()]
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nether_lighting = [Base(), EdgeLines(), Nether(), Lighting()]
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nether_smooth_lighting = [Base(), EdgeLines(), Nether(), SmoothLighting()]
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netheralt = [Base(), EdgeLines(), NetherAlt()]
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netheralt_lighting = [Base(), EdgeLines(), NetherAlt(), Lighting()]
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netheralt_smooth_lighting = [Base(), EdgeLines(), NetherAlt(), SmoothLighting()]
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cave = [Base(), EdgeLines(), Cave(), DepthTinting()]
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@@ -16,40 +16,51 @@
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*/
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#include "../overviewer.h"
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#include "nether.h"
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static void
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walk_chunk(RenderState *state, RenderPrimitiveNether *data) {
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int x, y, z;
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int id;
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for (x = 0; x < WIDTH; x++) {
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for (z = 0; z < DEPTH; z++) {
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id = get_data(state, BLOCKS, x, NETHER_ROOF - (state->chunky * 16), z);
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if (id == 7) {
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data->remove_block[x][NETHER_ROOF][z] = 1;
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id = get_data(state, BLOCKS, x, (NETHER_ROOF + 1) - (state->chunky * 16), z);
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if (id == 39 || id == 40)
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data->remove_block[x][NETHER_ROOF + 1][z] = 1;
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}
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for (y = NETHER_ROOF-1; y>=0; y--) {
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id = get_data(state, BLOCKS, x, y - (state->chunky * 16), z);
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if (id == 7 || id == 87)
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data->remove_block[x][y][z] = 1;
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else
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break;
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}
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}
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}
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data->walked_chunk = 1;
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}
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static int
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nether_hidden(void *data, RenderState *state, int x, int y, int z) {
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/* hide all blocks above all air blocks
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due to how the nether is currently generated, this will also count
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empty sections as 'solid'
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*/
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unsigned char missing_section = 0;
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while (y < (SECTIONS_PER_CHUNK - state->chunky) * 16)
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{
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if (state->chunks[1][1].sections[state->chunky + (y / 16)].blocks == NULL) {
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missing_section = 1;
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y += 16;
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continue;
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} else {
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/* if we passed through a missing section, but now are back in,
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that counts as air */
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if (missing_section)
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return 0;
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missing_section = 0;
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}
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if (!missing_section && get_data(state, BLOCKS, x, y, z) == 0)
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{
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return 0;
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}
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y++;
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}
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return 1;
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RenderPrimitiveNether* self;
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int real_y;
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self = (RenderPrimitiveNether *)data;
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if (!(self->walked_chunk))
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walk_chunk(state, self);
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real_y = y + (state->chunky * 16);
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return self->remove_block[x][real_y][z];
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}
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RenderPrimitiveInterface primitive_nether = {
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"nether", 0,
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"nether", sizeof(RenderPrimitiveNether),
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NULL,
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NULL,
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NULL,
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@@ -27,4 +27,4 @@ typedef struct {
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int remove_block[WIDTH][HEIGHT][DEPTH];
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} RenderPrimitiveNether2;
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} RenderPrimitiveNether;
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@@ -1,69 +0,0 @@
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/*
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* This file is part of the Minecraft Overviewer.
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*
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* Minecraft Overviewer is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or (at
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* your option) any later version.
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*
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* Minecraft Overviewer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../overviewer.h"
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#include "nether2.h"
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static void
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walk_chunk(RenderState *state, RenderPrimitiveNether2 *data) {
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int x, y, z;
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int id;
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for (x = 0; x < WIDTH; x++) {
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for (z = 0; z < DEPTH; z++) {
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id = get_data(state, BLOCKS, x, NETHER_ROOF - (state->chunky * 16), z);
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if (id == 7) {
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data->remove_block[x][NETHER_ROOF][z] = 1;
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id = get_data(state, BLOCKS, x, (NETHER_ROOF + 1) - (state->chunky * 16), z);
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if (id == 39 || id == 40)
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data->remove_block[x][NETHER_ROOF + 1][z] = 1;
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}
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for (y = NETHER_ROOF-1; y>=0; y--) {
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id = get_data(state, BLOCKS, x, y - (state->chunky * 16), z);
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if (id == 7 || id == 87)
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data->remove_block[x][y][z] = 1;
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else
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break;
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}
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}
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}
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data->walked_chunk = 1;
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}
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static int
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nether2_hidden(void *data, RenderState *state, int x, int y, int z) {
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RenderPrimitiveNether2* self;
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int real_y;
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self = (RenderPrimitiveNether2 *)data;
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if (!(self->walked_chunk))
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walk_chunk(state, self);
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real_y = y + (state->chunky * 16);
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return self->remove_block[x][real_y][z];
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}
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RenderPrimitiveInterface primitive_nether2 = {
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"nether2", sizeof(RenderPrimitiveNether2),
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NULL,
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NULL,
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NULL,
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nether2_hidden,
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NULL,
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};
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58
overviewer_core/src/primitives/nether_old.c
Normal file
58
overviewer_core/src/primitives/nether_old.c
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@@ -0,0 +1,58 @@
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/*
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* This file is part of the Minecraft Overviewer.
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*
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* Minecraft Overviewer is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or (at
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* your option) any later version.
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*
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* Minecraft Overviewer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../overviewer.h"
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static int
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netherold_hidden(void *data, RenderState *state, int x, int y, int z) {
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/* hide all blocks above all air blocks
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due to how the nether is currently generated, this will also count
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empty sections as 'solid'
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*/
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unsigned char missing_section = 0;
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while (y < (SECTIONS_PER_CHUNK - state->chunky) * 16)
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{
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if (state->chunks[1][1].sections[state->chunky + (y / 16)].blocks == NULL) {
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missing_section = 1;
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y += 16;
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continue;
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} else {
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/* if we passed through a missing section, but now are back in,
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that counts as air */
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if (missing_section)
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return 0;
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missing_section = 0;
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}
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if (!missing_section && get_data(state, BLOCKS, x, y, z) == 0)
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{
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return 0;
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}
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y++;
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}
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return 1;
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}
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RenderPrimitiveInterface primitive_nether_old = {
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"netherold", 0,
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NULL,
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NULL,
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NULL,
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netherold_hidden,
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NULL,
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};
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