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genPOI: Resolve UUIDs for player spawns too

This commit is contained in:
Nicolas F
2014-10-24 13:57:06 +02:00
parent 00c2782bf5
commit dfe6f08ee9

View File

@@ -230,6 +230,7 @@ def handlePlayers(rset, render, worldpath, outputdir):
if "SpawnX" in data and dimension == 0:
# Spawn position (bed or main spawn)
spawn = PlayerDict()
spawn.use_uuid = useUUIDs
spawn._name = playername
spawn["id"] = "PlayerSpawn"
spawn["x"] = data['SpawnX']