genPOI: Resolve UUIDs for player spawns too
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@@ -230,6 +230,7 @@ def handlePlayers(rset, render, worldpath, outputdir):
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if "SpawnX" in data and dimension == 0:
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if "SpawnX" in data and dimension == 0:
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# Spawn position (bed or main spawn)
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# Spawn position (bed or main spawn)
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spawn = PlayerDict()
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spawn = PlayerDict()
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spawn.use_uuid = useUUIDs
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spawn._name = playername
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spawn._name = playername
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spawn["id"] = "PlayerSpawn"
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spawn["id"] = "PlayerSpawn"
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spawn["x"] = data['SpawnX']
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spawn["x"] = data['SpawnX']
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