Added better error handling for corrupt chunks
This commit is contained in:
@@ -59,10 +59,10 @@ class LRUCache(object):
|
||||
"""
|
||||
self.cache = {}
|
||||
|
||||
self.listhead = LRUCache._LinkNode()
|
||||
self.listtail = LRUCache._LinkNode()
|
||||
# Two sentinel nodes at the ends of the linked list simplify boundary
|
||||
# conditions in the code below.
|
||||
self.listhead = LRUCache._LinkNode()
|
||||
self.listtail = LRUCache._LinkNode()
|
||||
self.listhead.right = self.listtail
|
||||
self.listtail.left = self.listhead
|
||||
|
||||
@@ -125,6 +125,18 @@ class LRUCache(object):
|
||||
|
||||
cache[key] = link
|
||||
|
||||
def __delitem__(self, key):
|
||||
# Used to flush the cache of this key
|
||||
link = self.cache[key]
|
||||
del cache[key]
|
||||
link.left.right = link.right
|
||||
link.right.left = link.left
|
||||
|
||||
# Call the destructor
|
||||
d = self.destructor
|
||||
if d:
|
||||
d(link.value)
|
||||
|
||||
# memcached is an option, but unless your IO costs are really high, it just
|
||||
# ends up adding overhead and isn't worth it.
|
||||
try:
|
||||
|
||||
@@ -180,11 +180,15 @@ class NBTFileReader(object):
|
||||
except (struct.error, ValueError), e:
|
||||
raise CorruptNBTError("could not parse nbt: %s" % (str(e),))
|
||||
|
||||
class CorruptRegionError(Exception):
|
||||
class CorruptionError(Exception):
|
||||
pass
|
||||
class CorruptRegionError(CorruptionError):
|
||||
"""An exception raised when the MCRFileReader class encounters an
|
||||
error during region file parsing.
|
||||
"""
|
||||
pass
|
||||
class CorruptChunkError(CorruptionError):
|
||||
pass
|
||||
|
||||
# For reference, the MCR format is outlined at
|
||||
# <http://www.minecraftwiki.net/wiki/Beta_Level_Format>
|
||||
@@ -294,4 +298,7 @@ class MCRFileReader(object):
|
||||
raise CorruptRegionError("chunk length is invalid")
|
||||
data = StringIO.StringIO(data)
|
||||
|
||||
return NBTFileReader(data, is_gzip=is_gzip).read_all()
|
||||
try:
|
||||
return NBTFileReader(data, is_gzip=is_gzip).read_all()
|
||||
except Exception, e:
|
||||
raise CorruptChunkError("Misc error parsing chunk: " + str(e))
|
||||
|
||||
@@ -29,6 +29,7 @@ from itertools import product, izip
|
||||
from PIL import Image
|
||||
|
||||
from .util import roundrobin
|
||||
from . import nbt
|
||||
from .files import FileReplacer
|
||||
from .optimizeimages import optimize_image
|
||||
import c_overviewer
|
||||
@@ -934,9 +935,17 @@ class TileSet(object):
|
||||
max_chunk_mtime = chunk_mtime
|
||||
|
||||
# draw the chunk!
|
||||
c_overviewer.render_loop(self.regionset, chunkx, chunky, chunkz,
|
||||
tileimg, xpos, ypos, self.options['rendermode'],
|
||||
self.textures)
|
||||
try:
|
||||
c_overviewer.render_loop(self.regionset, chunkx, chunky,
|
||||
chunkz, tileimg, xpos, ypos,
|
||||
self.options['rendermode'], self.textures)
|
||||
except nbt.CorruptionError:
|
||||
# A warning and traceback was already printed by world.py's
|
||||
# get_chunk()
|
||||
logging.debug("Skipping corrupt chunk at %s,%s", chunkx, chunkz)
|
||||
except Exception, e:
|
||||
logging.warning("Could not render chunk %s,%s for some reason. I'm going to ignore this and continue", chunkx, chunkz)
|
||||
logging.debug("Full error was:", exc_info=1)
|
||||
|
||||
## Semi-handy routine for debugging the drawing routine
|
||||
## Draw the outline of the top of the chunk
|
||||
|
||||
@@ -279,6 +279,8 @@ class RegionSet(object):
|
||||
raise Exception("Woah, what kind of dimension is this?! %r" % self.regiondir)
|
||||
|
||||
def _get_regionobj(self, regionfilename):
|
||||
# Check the cache first. If it's not there, create the
|
||||
# nbt.MCRFileReader object, cache it, and return it
|
||||
try:
|
||||
return self.regioncache[regionfilename]
|
||||
except KeyError:
|
||||
@@ -317,8 +319,36 @@ class RegionSet(object):
|
||||
if regionfile is None:
|
||||
raise ChunkDoesntExist("Chunk %s,%s doesn't exist (and neither does its region)" % (x,z))
|
||||
|
||||
region = self._get_regionobj(regionfile)
|
||||
data = region.load_chunk(x, z)
|
||||
# Try 3 times to load and parse this chunk before giving up and raising
|
||||
# an error
|
||||
tries = 5
|
||||
while True:
|
||||
try:
|
||||
region = self._get_regionobj(regionfile)
|
||||
data = region.load_chunk(x, z)
|
||||
except nbt.CorruptionError, e:
|
||||
tries -= 1
|
||||
if tries > 0:
|
||||
# Flush the region cache to possibly read a new region file
|
||||
# header
|
||||
logging.debug("Encountered a corrupt chunk at %s,%s. Flushing cache and retrying", x, z)
|
||||
logging.debug("Error was:", exc_info=1)
|
||||
del self.regioncache[regionfile]
|
||||
time.sleep(0.5)
|
||||
continue
|
||||
else:
|
||||
logging.warning("Tried %d times to read chunk %d,%d but I got error %s",
|
||||
tries, x, z, e)
|
||||
logging.debug("Full traceback:", exc_info=1)
|
||||
# Let this exception propagate out through the C code into
|
||||
# tileset.py, where it is caught and gracefully continues
|
||||
# with the next chunk
|
||||
raise
|
||||
else:
|
||||
# no exception raised: break out of the loop
|
||||
break
|
||||
|
||||
|
||||
if data is None:
|
||||
raise ChunkDoesntExist("Chunk %s,%s doesn't exist" % (x,z))
|
||||
|
||||
@@ -599,7 +629,10 @@ class CachedRegionSet(RegionSetWrapper):
|
||||
s += obj.__class__.__name__ + "."
|
||||
obj = obj._r
|
||||
# obj should now be the actual RegionSet object
|
||||
s += obj.regiondir
|
||||
try:
|
||||
s += obj.regiondir
|
||||
except AttributeError:
|
||||
s += repr(obj)
|
||||
|
||||
logging.debug("Initializing a cache with key '%s'", s)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user