fix restone torch, torch orientations + lit state
This commit is contained in:
@@ -439,8 +439,8 @@ class RegionSet(object):
|
||||
'minecraft:iron_door': (71, 0),
|
||||
'minecraft:oak_pressure_plate': (72, 0),
|
||||
'minecraft:redstone_ore': (73, 0),
|
||||
'minecraft:redstone_wall_torch': (75, 0), #not rendering
|
||||
'minecraft:redstone_torch': (76, 0), #not rendering
|
||||
'minecraft:redstone_wall_torch': (75, 0),
|
||||
'minecraft:redstone_torch': (75, 5),
|
||||
'minecraft:stone_button': (77, 0),
|
||||
'minecraft:snow': (78, 0),
|
||||
'minecraft:ice': (79, 0),
|
||||
@@ -741,7 +741,6 @@ class RegionSet(object):
|
||||
data |= 0x08
|
||||
elif key == 'minecraft_wheat':
|
||||
data = int(palette_entry['Properties']['age'])
|
||||
elif key == 'minecraft:wall_torch':
|
||||
elif key in ['minecraft:ladder', 'minecraft:chest', 'minecraft:ender_chest', 'minecraft:trapped_chest']:
|
||||
facing = palette_entry['Properties']['facing']
|
||||
data = {'north': 2, 'south': 3, 'west': 4, 'east': 5}[facing]
|
||||
@@ -756,6 +755,11 @@ class RegionSet(object):
|
||||
data |= 4
|
||||
elif axis == 'z':
|
||||
data |= 8
|
||||
elif key in ['minecraft:redstone_torch','minecraft:redstone_wall_torch', 'minecraft:wall_torch']:
|
||||
if palette_entry['Properties']['lit'] == 'true':
|
||||
block += 1
|
||||
facing = palette_entry['Properties'].get('facing', 'up')
|
||||
data = {'east': 1, 'west': 2, 'south': 3, 'north': 4, 'up': 5}[facing]
|
||||
elif key == 'minecraft:vine':
|
||||
p = palette_entry['Properties']
|
||||
if p['south'] == 'true': data |= 1
|
||||
|
||||
Reference in New Issue
Block a user