0

Fixed preform->perform typo THANKS m_pan!

This commit is contained in:
Andrew Brown
2012-05-03 18:41:09 -03:00
parent d7b3054c42
commit eeb09f3d45

View File

@@ -17,7 +17,7 @@ So let's get started!
.. note::
This page is still under construction
This page is continually under construction
.. contents::
@@ -82,7 +82,7 @@ pre-rendered sprite (a small image). The basic idea is to iterate over the
blocks of the world and draw these sprites to the appropriate location on the
map.
These are the high-level tasks The Overviewer must preform in rendering a map:
These are the high-level tasks The Overviewer must perform in rendering a map:
1. Render each block sprite from the textures
2. Scan the chunks of the world and determine which tiles need rendering
@@ -143,7 +143,7 @@ transformations can be chained together simply by multiplying the transformation
matrices together, only one transformation is actually done.
This can be seen in the function
:func:`overviewer_core.textures.transform_image`. It preforms three steps:
:func:`overviewer_core.textures.transform_image`. It performs three steps:
1. The texture is re-sized to 17 by 17 pixels. This is done because the diagonal
of a square with sides 17 is approximately 24, which is the target size for