@@ -250,6 +250,9 @@ base_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, PyObjec
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/* don't use biomes, just use the default */
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temp = biome_table[DEFAULT_BIOME].temperature;
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rain = biome_table[DEFAULT_BIOME].rainfall;
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multr = biome_table[DEFAULT_BIOME].r;
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multg = biome_table[DEFAULT_BIOME].g;
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multb = biome_table[DEFAULT_BIOME].b;
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}
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/* second coordinate is actually scaled to fit inside the triangle
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