moved lighting check from world object to quadtree object, where it should be now
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@@ -157,7 +157,7 @@ def main():
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logging.info("Notice: Not using biome data for tinting")
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# First do world-level preprocessing
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w = world.World(worlddir, useBiomeData=useBiomeData, lighting=options.lighting)
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w = world.World(worlddir, useBiomeData=useBiomeData)
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w.go(options.procs)
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# create the quadtrees
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