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moved lighting check from world object to quadtree object, where it should be now

This commit is contained in:
Aaron Griffith
2011-03-21 05:35:11 -04:00
parent c603f2344f
commit fd0924a93b
3 changed files with 3 additions and 4 deletions

View File

@@ -157,7 +157,7 @@ def main():
logging.info("Notice: Not using biome data for tinting")
# First do world-level preprocessing
w = world.World(worlddir, useBiomeData=useBiomeData, lighting=options.lighting)
w = world.World(worlddir, useBiomeData=useBiomeData)
w.go(options.procs)
# create the quadtrees