add/update comments
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@@ -521,13 +521,13 @@ class RegionSet(object):
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'minecraft:carrots': (141, 0),
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'minecraft:potatoes': (142, 0),
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'minecraft:oak_button': (143, 0),
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'minecraft:skeleton_wall_skull': (144, 0),
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'minecraft:wither_skeleton_wall_skull': (144, 1),
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'minecraft:zombie_wall_head': (144, 2),
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'minecraft:player_wall_head': (144, 3),
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'minecraft:creeper_wall_head': (144, 4),
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'minecraft:dragon_wall_head': (144, 5),
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'minecraft:anvil': (145, 0),
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'minecraft:skeleton_wall_skull': (144, 0), #not rendering
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'minecraft:wither_skeleton_wall_skull': (144, 1), #not rendering
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'minecraft:zombie_wall_head': (144, 2), #not rendering
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'minecraft:player_wall_head': (144, 3), #not rendering
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'minecraft:creeper_wall_head': (144, 4), #not rendering
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'minecraft:dragon_wall_head': (144, 5), #not rendering
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'minecraft:anvil': (145, 0), #not rendering
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'minecraft:trapped_chest': (146, 0),
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'minecraft:light_weighted_pressure_plate': (147, 0),
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'minecraft:heavy_weighted_pressure_plate': (148, 0),
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@@ -641,7 +641,7 @@ class RegionSet(object):
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'minecraft:gray_shulker_box': (226, 0),
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'minecraft:light_gray_shulker_box': (227, 0),
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'minecraft:cyan_shulker_box': (228, 0),
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'minecraft:shulker_box': (229, 0), #wrong (purple)
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'minecraft:shulker_box': (229, 0), #wrong color
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'minecraft:purple_shulker_box': (229, 0),
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'minecraft:blue_shulker_box': (230, 0),
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'minecraft:brown_shulker_box': (231, 0),
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@@ -667,7 +667,7 @@ class RegionSet(object):
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'minecraft:structure_block': (255, 0),
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'minecraft:armor_stand': (416, 0),
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'minecraft:armor_stand': (416, 0), #not rendering
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# The following blocks are underwater and are not yet rendered.
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# To avoid spurious warnings, we'll treat them as water for now.
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@@ -706,8 +706,8 @@ class RegionSet(object):
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for i in range(len(colors)):
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self._blockmap['minecraft:%s_stained_glass' % colors[i]] = (95, i)
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self._blockmap['minecraft:%s_stained_glass_pane' % colors[i]] = (160, i)
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self._blockmap['minecraft:%s_banner' % colors[i]] = (176, i)
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self._blockmap['minecraft:%s_wall_banner' % colors[i]] = (177, i)
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self._blockmap['minecraft:%s_banner' % colors[i]] = (176, i) #not rendering
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self._blockmap['minecraft:%s_wall_banner' % colors[i]] = (177, i) #not rendering
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self._blockmap['minecraft:%s_concrete' % colors[i]] = (251, i)
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self._blockmap['minecraft:%s_concrete_powder' % colors[i]] = (252, i)
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