Andrew Brown
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33667093a3
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added the default value for bgcolor and imgformat in QuadtreeGen constructor
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2011-11-06 20:46:05 -05:00 |
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Andrew Brown
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6e2d52ceee
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This should really raise an error if file not found
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2011-11-06 20:35:11 -05:00 |
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Andrew Brown
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3f54347735
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cleaned up some mess, clarified some things in comments
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2011-11-06 18:27:37 -05:00 |
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Andrew Brown
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30e7083cd0
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Tile.compute_path implemented and exhaustively tested
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2011-11-06 10:01:44 -05:00 |
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Aaron Griffith
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53dbdc98c6
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added special smooth-lighting exception for water
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2011-11-05 23:29:51 -04:00 |
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Andrew Brown
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5d8daabe05
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re-named variables for increased accuracy
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2011-11-04 18:34:08 -04:00 |
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Andrew Brown
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5d26d3e5f6
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added repr, eq, neq methods to Tile class
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2011-11-04 18:33:27 -04:00 |
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Andrew Chin
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42593bab58
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Use a terse logging line if --verbose is not specified
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2011-11-03 21:29:27 -04:00 |
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Aaron Griffith
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c1fdcffad7
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fixed rendering error in snow and half-steps
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2011-11-03 16:07:56 -04:00 |
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Aaron Griffith
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acb2d159f5
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filled in simpler blocks between id 50 and 85
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2011-11-03 16:05:25 -04:00 |
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Andrew Chin
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eb1f79ddf1
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Fixed typo
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2011-11-03 11:44:36 -03:00 |
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Alejandro Aguilera
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2cc160bcaa
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Add up to blockid 85.
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2011-11-03 13:52:02 +01:00 |
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Aaron Griffith
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cc4877f149
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fixed stochastic_render and regionlists working together
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2011-11-01 23:43:05 -04:00 |
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Aaron Griffith
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4d5f19b081
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Merge branch 'agrif-stochastic'
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2011-11-01 23:20:05 -04:00 |
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Andrew Brown
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72681a36cb
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re-factored the way tiles are passed from quadtree through rendernode
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2011-11-01 22:32:34 -04:00 |
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Aaron Griffith
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c9fc7eba62
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textures added back for blocks up to id 50
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2011-11-01 21:10:11 -04:00 |
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Aaron Griffith
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da142dfb7a
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textures re-implemented for blocks up to id 25
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2011-11-01 18:18:29 -04:00 |
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Andrew Brown
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ab53a9bd3e
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added a tree class to keep track of dirty tiles
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2011-11-01 17:10:41 -04:00 |
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Andrew Brown
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96cf62bd14
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changed "go" methods in world and quadtree to something more descriptive
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2011-11-01 17:10:41 -04:00 |
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Andrew Brown
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996b299c79
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On map shrink, delete top files to ensure they get regen'd
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2011-11-01 17:10:41 -04:00 |
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Andrew Brown
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55adc75d31
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minor cleanup, comments/docstring adjustment
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2011-11-01 17:10:41 -04:00 |
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Aaron Griffith
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670a458ec1
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made sure smooth-lighting honors the shade_strength option
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2011-11-01 15:59:03 -04:00 |
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Aaron Griffith
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7a92343bb8
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@material and block have been made more verbose (Issue #516)
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2011-11-01 15:51:10 -04:00 |
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Andrew Brown
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bcec6529d5
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Merge pull request #524 from overviewer/fancylogging
Fancylogging for all!
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2011-11-01 11:23:35 -07:00 |
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Andrew Chin
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1b9a40e183
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Removed extra newline
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2011-11-01 10:29:58 -04:00 |
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Andrew Brown
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470440563c
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changed windows logging to be a special output stream
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2011-11-01 00:11:13 -04:00 |
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Andrew Chin
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6a67841b44
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Windows code for fancy colors
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2011-10-31 22:38:11 -04:00 |
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Aaron Griffith
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4b905685eb
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major textures.py restructuring, not all textures implemented (Issue #516)
Be careful -- the build_* and transform_* functions no longer have a
blockID argument, because that made no sense.
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2011-10-31 20:57:05 -04:00 |
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Andrew Brown
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1d077fe34e
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better logging formatter with support for color
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2011-10-31 19:01:39 -04:00 |
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Aaron Griffith
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8e0a82ba62
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unified blockmap and specialblockmap (Issue #516)
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2011-10-31 13:58:25 -04:00 |
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Aaron Griffith
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75858f2df8
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removed historical, seperate mask from texture tuples (Issue #516)
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2011-10-31 13:40:38 -04:00 |
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Aaron Griffith
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69c109fc05
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moved trasparent_blocks, etc. into textures.py (Issue #516)
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2011-10-31 13:28:28 -04:00 |
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Jason Scheirer
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8a925ecc52
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Handle minecraft.jar if it's a directory (if you've installed mods etc.)
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2011-10-31 01:34:48 -07:00 |
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Aaron Griffith
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64e67cc827
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fixed crash when SpawnY wasn't in [0, 128)
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2011-10-30 18:06:28 -04:00 |
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Aaron Griffith
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03ce98df29
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added stochastic render option for incrementally updating maps
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2011-10-30 00:09:57 -04:00 |
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Aaron Griffith
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a3653d429f
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fixed typo in configParser.py when parsing float values
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2011-10-30 00:08:48 -04:00 |
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Aaron Griffith
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92b8cd33ed
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Merge branch 'master' into smooth-lighting
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2011-10-28 13:07:01 -04:00 |
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Andrew Chin
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02c30c6f8e
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Update URL hash on double-click
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2011-10-26 23:06:52 -04:00 |
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Andrew Brown
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f5ae4b3451
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changed bare exceptions to except Exception
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2011-10-26 22:36:23 -04:00 |
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Aaron Griffith
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85da19b1a0
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turned night into a lighting mode option, added 'night' builtin custom mode
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2011-10-26 22:19:27 -04:00 |
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Aaron Griffith
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00f06e0499
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last of the obvious smooth-lighting render issues fixed
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2011-10-26 21:50:23 -04:00 |
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Aaron Griffith
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4fb0dac3fd
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the position anchor tag now uses rendermode name, not label
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2011-10-26 17:08:35 -04:00 |
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Aaron Griffith
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aa7a837043
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fixed segfault involving redstone on the edge of the map (Issue #519)
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2011-10-26 15:14:48 -04:00 |
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Aaron Griffith
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f8d43ca470
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region file mtimes are no longer used, to fix a bug on windows
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2011-10-24 23:14:23 -04:00 |
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Aaron Griffith
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a8d5fd829e
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Merge branch 'master' into smooth-lighting
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2011-10-24 21:03:31 -04:00 |
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Zach McCullough
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d77673f406
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Fixed the tabbing in overviewerConfig.js
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2011-10-24 19:16:03 -05:00 |
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Andrew Brown
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420e784451
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added some comments
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2011-10-24 18:17:13 -04:00 |
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Aaron Griffith
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79a3e0d795
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the "waay to big" error now gives an upper bound on zoom level
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2011-10-24 07:52:02 -04:00 |
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Andrew Brown
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e61291de4f
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changed reference url in overviewerConfig comments
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2011-10-19 19:20:11 -04:00 |
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Michael Writhe
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73ace48c71
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comment clarity to alleviate confusion regarding cacheMinutes.
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2011-10-19 16:46:01 -06:00 |
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