0
Commit Graph

1224 Commits

Author SHA1 Message Date
Andrew Chin
eb1f79ddf1 Fixed typo 2011-11-03 11:44:36 -03:00
Andrew Chin
2dc1496432 Fix typo ._. 2011-11-03 10:40:43 -03:00
Alejandro Aguilera
2cc160bcaa Add up to blockid 85. 2011-11-03 13:52:02 +01:00
Andrew Chin
09303de945 Added note about range accepted by --stochastic 2011-11-02 12:48:02 -04:00
Aaron Griffith
cc4877f149 fixed stochastic_render and regionlists working together 2011-11-01 23:43:05 -04:00
Aaron Griffith
4d5f19b081 Merge branch 'agrif-stochastic' 2011-11-01 23:20:05 -04:00
Aaron Griffith
d8455804e9 added docs for --stochastic-render (woops) 2011-11-01 23:19:27 -04:00
Andrew Brown
665472814b wrote a bit of docs about quadtrees 2011-11-01 22:52:22 -04:00
Andrew Brown
72681a36cb re-factored the way tiles are passed from quadtree through rendernode 2011-11-01 22:32:34 -04:00
Aaron Griffith
c9fc7eba62 textures added back for blocks up to id 50 2011-11-01 21:10:11 -04:00
Aaron Griffith
da142dfb7a textures re-implemented for blocks up to id 25 2011-11-01 18:18:29 -04:00
Andrew Brown
ab53a9bd3e added a tree class to keep track of dirty tiles 2011-11-01 17:10:41 -04:00
Andrew Brown
96cf62bd14 changed "go" methods in world and quadtree to something more descriptive 2011-11-01 17:10:41 -04:00
Andrew Brown
996b299c79 On map shrink, delete top files to ensure they get regen'd 2011-11-01 17:10:41 -04:00
Andrew Brown
55adc75d31 minor cleanup, comments/docstring adjustment 2011-11-01 17:10:41 -04:00
Aaron Griffith
670a458ec1 made sure smooth-lighting honors the shade_strength option 2011-11-01 15:59:03 -04:00
Aaron Griffith
7a92343bb8 @material and block have been made more verbose (Issue #516) 2011-11-01 15:51:10 -04:00
Andrew Brown
bcec6529d5 Merge pull request #524 from overviewer/fancylogging
Fancylogging for all!
2011-11-01 11:23:35 -07:00
Andrew Brown
877b036f1d Wrote "assembling a chunk" section of the docs 2011-11-01 12:50:43 -04:00
Andrew Chin
1b9a40e183 Removed extra newline 2011-11-01 10:29:58 -04:00
Andrew Brown
470440563c changed windows logging to be a special output stream 2011-11-01 00:11:13 -04:00
Andrew Chin
6a67841b44 Windows code for fancy colors 2011-10-31 22:38:11 -04:00
Aaron Griffith
4b905685eb major textures.py restructuring, not all textures implemented (Issue #516)
Be careful -- the build_* and transform_* functions no longer have a
blockID argument, because that made no sense.
2011-10-31 20:57:05 -04:00
Andrew Brown
1d077fe34e better logging formatter with support for color 2011-10-31 19:01:39 -04:00
Aaron Griffith
8e0a82ba62 unified blockmap and specialblockmap (Issue #516) 2011-10-31 13:58:25 -04:00
Aaron Griffith
75858f2df8 removed historical, seperate mask from texture tuples (Issue #516) 2011-10-31 13:40:38 -04:00
Aaron Griffith
69c109fc05 moved trasparent_blocks, etc. into textures.py (Issue #516) 2011-10-31 13:28:28 -04:00
Jason Scheirer
8a925ecc52 Handle minecraft.jar if it's a directory (if you've installed mods etc.) 2011-10-31 01:34:48 -07:00
Aaron Griffith
64e67cc827 fixed crash when SpawnY wasn't in [0, 128) 2011-10-30 18:06:28 -04:00
Andrew Brown
3917259e33 wrote more design docs on chunk positioning in tiles 2011-10-30 03:00:28 -04:00
Andrew Brown
3a0d859b73 moved block rendering images to own folder in docs 2011-10-30 00:58:10 -04:00
Aaron Griffith
03ce98df29 added stochastic render option for incrementally updating maps 2011-10-30 00:09:57 -04:00
Aaron Griffith
a3653d429f fixed typo in configParser.py when parsing float values 2011-10-30 00:08:48 -04:00
Aaron Griffith
92b8cd33ed Merge branch 'master' into smooth-lighting 2011-10-28 13:07:01 -04:00
Alejandro Aguilera
1e66e6eecb Add white stone block. 2011-10-27 12:22:06 +02:00
Alejandro Aguilera
e692dfebdc Updated End Frame Portal block. 2011-10-27 12:09:50 +02:00
Andrew Brown
bc9d368ae8 added section about biome support to docs 2011-10-27 01:04:23 -04:00
Andrew Chin
02c30c6f8e Update URL hash on double-click 2011-10-26 23:06:52 -04:00
Andrew Chin
4327eef475 Provide a useful message if overviewer is doubleclicked.
Works for both py2exe .exes as well as double clicking the overviewer.py file
2011-10-26 22:41:46 -04:00
Andrew Brown
f5ae4b3451 changed bare exceptions to except Exception 2011-10-26 22:36:23 -04:00
Aaron Griffith
85da19b1a0 turned night into a lighting mode option, added 'night' builtin custom mode 2011-10-26 22:19:27 -04:00
Andrew Brown
b31160e3ad more minor clarifications 2011-10-26 22:00:25 -04:00
Aaron Griffith
00f06e0499 last of the obvious smooth-lighting render issues fixed 2011-10-26 21:50:23 -04:00
Andrew Brown
a470ff50d6 added question headers to faq site and added an faq on windows cmd 2011-10-26 21:34:46 -04:00
Andrew Brown
f07cf1e0d8 imporoved doc page cross-referencing 2011-10-26 21:19:53 -04:00
Aaron Griffith
4fb0dac3fd the position anchor tag now uses rendermode name, not label 2011-10-26 17:08:35 -04:00
Aaron Griffith
da92ffb9ca Merge branch 'master' into 19prep 2011-10-26 15:17:04 -04:00
Aaron Griffith
aa7a837043 fixed segfault involving redstone on the edge of the map (Issue #519) 2011-10-26 15:14:48 -04:00
Aaron Griffith
f8d43ca470 region file mtimes are no longer used, to fix a bug on windows 2011-10-24 23:14:23 -04:00
Aaron Griffith
a8d5fd829e Merge branch 'master' into smooth-lighting 2011-10-24 21:03:31 -04:00