Commit Graph
1633 Commits
Author SHA1 Message Date
Andrew Chin 1ab06b3ae2 Merge pull request #449 from Fenixin/fix-torches
Torches are now in the center of the block.
2011-08-01 06:28:42 -07:00
Alejandro Aguilera 8138ec29c0 Torches are now in the center of the block. Redstone dionde function generates its own torches now (it was using before the generated by the torch function). 2011-08-01 14:19:22 +02:00
Aaron Griffith 4ecb370b9c Merge branch 'master' into rendermode-options
Conflicts:
	overviewer_core/chunk.py
	overviewer_core/src/iterate.c
2011-07-31 22:46:19 -04:00
Aaron Griffith 6a5eb517d6 tallgrass now appears in the same place, no matter what mode is used 2011-07-31 22:33:49 -04:00
Aaron Griffith 91b3010db3 fixed lighting bug introduced by tall grass fix 2011-07-31 22:28:28 -04:00
Aaron Griffith 69bb23b74c fixed tallgrass offsets affecting blocks above 2011-07-31 22:18:01 -04:00
Aaron Griffith 142c621cc8 added but2002 to CONTRIBUTORS.rst 2011-07-31 20:47:25 -04:00
but2002 5e10ff1a30 Fixed indentation style to match the rest of the code. 2011-07-31 17:41:57 -05:00
but2002 3ccb188a11 Fixed an error in my original change, moved code to original location. 2011-07-31 17:39:56 -05:00
but2002 f36cb98911 Fixed undefined variable. 2011-07-31 17:37:59 -05:00
Aaron Griffith 30a8b851b6 added separate 'zoomLevels' JS config var for marker positioning use (closes #401) 2011-07-31 12:50:41 -04:00
Aaron Griffith ebd3497a5f made forcerender and regionlist work together (closes #444) 2011-07-31 12:50:41 -04:00
Aaron Griffith f0a1a1c03d Merge pull request #445 from but2002/master
Remove location marker with click
2011-07-29 15:25:25 -07:00
but2002 154cd2c1fd The "querypos" marker that appears when linked to a location on the map will be removable by a click. 2011-07-29 17:23:33 -05:00
Andrew Chin 464fecd256 Merge pull request #440 from Fenixin/pistons
Pistons + better glass.
2011-07-25 17:10:37 -07:00
Alejandro Aguilera aecb39bbbc Delete generate_pseudo_ancil_data function from chunk.py 2011-07-26 00:57:12 +02:00
Alejandro Aguilera bef7f62e43 Now glass renders as in game (glass is rendered in the same way as water is) 2011-07-26 00:55:32 +02:00
Alejandro Aguilera 2f3f358d84 Add pistons to textures.py 2011-07-26 00:24:26 +02:00
Aaron Griffith 85a55c25c3 more helpful error if given worlddir does not contain level.dat 2011-07-25 11:05:21 -04:00
Ryan Rector 5728bc4051 Rotate biome data 2011-07-23 11:25:17 -06:00
Ryan Rector 5afdff09cc Really make lower-left the default everywhere 2011-07-23 11:23:14 -06:00
Ryan Rector b6a2447b9c Fix trapdoor rotations 2011-07-23 07:51:55 -06:00
Aaron Griffith ef6ad96080 fixed region group handling to actually use matcher, and to show non-matched regions 2011-07-22 08:19:18 -04:00
Aaron Griffith 0a119202f6 Merge pull request #438 from Fenixin/fix-beds
Fix beds, cakes and adds an option to resize al textures.
2011-07-22 02:23:01 -07:00
Andrew Chin 9516704057 Fixed MSVC build errors 2011-07-19 15:07:12 -04:00
Aaron Griffith 931d71103c possible (hopeful) fix for the garbage collection bug 2011-07-18 23:56:51 -04:00
Ryan Rector 077552b53b Cache rotated chunk data
This results in a small performance gain for rotations, but still
noticeably slower than with no rotation.
2011-07-17 08:47:57 -06:00
Alejandro Aguilera 340f847f8c composite expects an int 2011-07-17 01:31:47 +02:00
Alejandro Aguilera 641e9f5c18 Update function generate_full_block, fix problems with beds, cakes, and trapdoors. 2011-07-17 01:21:15 +02:00
Alejandro Aguilera b17f51404b oops... 2011-07-17 01:21:15 +02:00
Alejandro Aguilera 8bb19ee388 Forget about tall grass... resize them too. 2011-07-17 01:21:15 +02:00
Alejandro Aguilera a83a082659 Add code in textures.py to resize textures in blockmap and special_blocks. 2011-07-17 01:21:15 +02:00
Aaron Griffith 546fe5c39e Merge pull request #434 from Xon/master
Permit overviewer to keep running even if the chunk the spawn is in is corrupt.
2011-07-15 10:44:30 -07:00
Xon c5ba5edbcc Permit overviewer to keep running even if the chunk the spawn is in is corrupt. 2011-07-15 21:50:18 +08:00
Aaron Griffith f7015396ab added options to overviewerConfig.js for search box, coords box, overlay menu 2011-07-14 23:07:32 -04:00
Aaron Griffith cbd48fa2eb fixed typo in setup.py 2011-07-14 22:52:13 -04:00
Andrew Chin 173e662457 Adding ?debug=1 to a map URL enables debug mode 2011-07-14 22:22:58 -04:00
Ryan Rector 59594ee442 Clean up region rotation a bit. 2011-07-14 16:36:10 -06:00
Ryan Rector 284199c557 More info in README 2011-07-13 15:39:58 -06:00
Ryan Rector 32abe88efd Show actual default as default for north-direction 2011-07-13 15:29:08 -06:00
Ryan Rector 6e3a732eb8 Rotate compass rose when rotating map 2011-07-13 15:10:50 -06:00
Ryan Rector 0ffb13eafc Remove one 'Additional Bug' from README 2011-07-13 15:10:09 -06:00
Ryan Rector e26059be38 Add special texture rotation for upper-left and lower-right 2011-07-13 15:01:04 -06:00
Ryan Rector 56a5f42cd0 Add rough benchmark to Readme 2011-07-13 13:27:18 -06:00
Aaron Griffith af63ff9992 fixed recursive web_assets handling (closes issue #430) 2011-07-12 18:41:08 -04:00
Ryan Rector 679b27aba9 Edited README.rst via GitHub 2011-07-12 10:56:15 -07:00
Ryan Rector e78d14059a Merge branch 'configurable-north' of https://github.com/rmrector/Minecraft-Overviewer into configurable-north 2011-07-12 11:52:29 -06:00
Ryan Rector acfdc5ed4b Update readme with information on changes 2011-07-12 11:51:38 -06:00
Aaron Griffith a7753486dc Merge branch 'master' into rendermode-options 2011-07-12 12:20:09 -04:00
Ryan Rector a0a45c8763 Merge remote-tracking branch 'origin/configurable-north' into configurable-north 2011-07-11 21:49:31 -06:00