Bernd Buschinski
2c0e9681bb
Added more 1.17 blocks
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- Added Powder Snow
- Added Hangings Roots
- Added Amethyst Buds
- Added Cave Vines
- Added Lightning Rods
- Added Glow Lichen
- Added Spore Blossom
- Fixed Cauldron Render
- Added Water Cauldron
- Added Lava Cauldron
- Added Power Snow Cauldron
- Added Moss Carpet
2021-07-29 16:52:27 +02:00
Nicolas F
2402e410cf
overviewer.h: bump extension version
2021-07-28 10:29:37 +02:00
Nicolas F
08e628c39a
Merge PR #1959 from buscher
2021-07-28 10:28:30 +02:00
Bernd Buschinski
38762b9ff7
Fixed edge-lines and side rendering for snow layers
2021-07-15 15:54:15 +02:00
Bernd Buschinski
fc8a87fe2a
Add pointed dripstone
2021-07-11 18:05:54 +02:00
Nicolas F
86b241a5f7
Fix rendering onto mounted CIFS shares
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You still shouldn't do it for performance reasons but I guess
now you can do it in theory. Yay.
2021-07-10 19:58:11 +02:00
Nicolas F
dab3268b3b
overviewer.h: bump C extension version
2021-07-10 11:23:59 +02:00
Nicolas F
352102552a
Merge PR #1957 of buscher
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Fix fence connection
2021-07-10 11:18:56 +02:00
Nicolas F
e254e6a192
world: fix the unknown regions warning in 1.17
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Fixes #1948 .
2021-07-10 11:05:40 +02:00
Bernd Buschinski
327b4711db
Fix fence connection
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- use ingame data
2021-07-08 18:29:03 +02:00
Bernd Buschinski
c577ccdafb
Fixed bad copy&paste function name
2021-06-20 11:37:01 +02:00
Bernd Buschinski
2fde7a961a
Added deepslate stairs, walls and slabs
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- Reordered (new) IDs for better grouping
- Fixed rotation of purpur pillar, basalt and smooth basalt
2021-06-19 16:28:14 +02:00
Bernd Buschinski
6643af756e
Added more 1.17 blocks
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- only non-rotational full blocks
2021-06-16 20:49:29 +02:00
Nicolas F
4b2035e1f9
textures: add cut copper slabs
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Also fix copper stairs stuff not being in alt_height.
2021-06-14 21:58:47 +02:00
Nicolas F
c1f1c31119
textures: add cut copper stairs
2021-06-13 11:43:10 +02:00
Nicolas F
eddb0f2375
textures: add copper ore and raw copper block
2021-06-12 11:37:18 +02:00
Nicolas F
cb375e6788
textures: add cut copper
2021-06-11 21:33:49 +02:00
Nicolas F
d8e469b313
nbt: eagerly load the entire MCR on chunk load
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During the first call to get_chunk, we can simply read the whole
region file into a BytesIO object. By then re-reading location
and timestamp data, we might make scrambled maps a lot less
likely.
Hopefully mitigates #1888 .
2021-06-11 20:59:40 +02:00
Nicolas F
70e739916c
biome: don't use new Python syntax because Debian
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lol
2021-06-11 20:04:39 +02:00
Nicolas F
9081f78ba6
biome: fix crash on depth increased worlds
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Unsurprisingly, my code was at fault.
Does not yet render any of the new data. Just fixes parsing it.
Closes #1902 .
2021-06-11 20:00:01 +02:00
Nicolas F
f2afeda287
world: fix rendering grass paths on maps < 1.17
2021-06-11 09:47:59 +02:00
Nicolas F
9df56fc30a
overviewer.h: bump C extension version
2021-06-10 19:35:46 +02:00
Nicolas F
ea4b543e74
Merge PR #1943 from buscher
2021-06-10 19:34:11 +02:00
Nicolas F
6097461494
Merge PR #1941 from buscher
2021-06-10 19:26:11 +02:00
Nicolas F
e729addd23
textures: add some of the new copper blocks
2021-06-10 19:24:01 +02:00
Nicolas F
6ece5c0735
textures: update error message for 1.17
2021-06-10 17:56:14 +02:00
Nicolas F
257975383d
textures: add budding amethyst
2021-06-10 17:53:14 +02:00
Nicolas F
66195f6fc7
textures: add amethyst block, raw iron, raw gold
2021-06-10 17:42:30 +02:00
Nicolas F
c717b7170f
world: fix dirt path rendering for 1.17
2021-06-10 17:34:46 +02:00
Nicolas F
81bfbc0a15
world: fix warnings regarding unknown region types
2021-06-10 17:23:23 +02:00
Nicolas F
1beb5799b5
textures: use new name for path block on 1.17
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Fixes rendering with 1.17 textures and no 1.16 fallback,
breaks rendering for anything using 1.16 textures.
2021-06-10 17:22:23 +02:00
Bernd Buschinski
b37f8b4a53
Added Respawn Anchor Charges
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- also removed block_lodestone and block_lodestone from block_class_ancil
as they are not used in generate_pseudo_data
2021-06-06 19:36:40 +02:00
Nicolas F
3488450531
overviewer.h: bump C extension version
2021-06-06 18:53:53 +02:00
Bernd Buschinski
ef56dbcf3b
Rworked glass pane connection
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- use in game data instead of manually calculating the adjacency data
2021-06-06 13:50:41 +02:00
Jens
854069fb89
Correctly checking for None & free python obj
2021-06-06 11:41:30 +02:00
Jens
221ac26829
Add Heatmap RenderPrimitive (chunk mtime)
2021-06-04 15:02:47 +02:00
Nicolas F
3084d57bb3
genPOI: don't panic on empty player dat files
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Closes #1876 .
2021-06-04 14:03:33 +02:00
Nicolas F
498c844136
Merge PR #1845 from Esvandiary
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GenPOI: adds explicit pool close/join in handleEntities to fix possible hang (issue #1817 )
2021-06-04 13:59:41 +02:00
Nicolas F
9fbcd54037
Merge PR #1863 of vilhelmprytz
2021-06-04 13:45:00 +02:00
Nicolas F
218dc14e04
Merge PR #1878 from Phoenix616
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Add name of world to some errors
2021-06-04 13:43:07 +02:00
Bernd Buschinski
bc24ea53ce
Added Chains
2021-06-02 17:36:17 +02:00
Nicolas F
3d644c3511
Merge PR #1938 from buscher
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Fixed black full height snow layers
2021-06-01 20:42:45 +02:00
Bernd Buschinski
848a9594a7
Fixed black full height snow layers
2021-06-01 19:52:47 +02:00
Bernd Buschinski
ba85932352
Added chiseled and cracked nether bricks
2021-06-01 19:41:25 +02:00
Nicolas F
bd06e9eeb3
Merge PR #1935 from buscher
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Fix dead Chorus Flower
2021-05-31 19:10:58 +02:00
Bernd Buschinski
5b2b8b4ef8
Fixed dead Chorus Flower
2021-05-31 17:43:37 +02:00
Bernd Buschinski
a998694dbf
Added End Rod
2021-05-31 17:27:15 +02:00
Nicolas F
efa0f9e850
web_assets: update leaflet to 1.7.1
2021-05-21 02:34:45 +02:00
Nicolas F
c43284a2cf
Merge PR #1856 from IncredibleHolg
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I finally got around to doing this.
2021-05-21 01:32:49 +02:00
Nicolas F
a5e2f182af
overviewer.h: bump C extension version
2021-05-16 14:50:23 +02:00