Andrew Chin
4739f4af93
More specific rendermode error messages
2011-11-22 12:25:02 -05:00
Andrew Chin
9b36dfc237
Fix reference leak
2011-11-22 11:33:11 -05:00
Andrew Chin
1a96b89e78
Properly set exceptions, instead of simply returning NULL
2011-11-22 11:30:48 -05:00
Aaron Griffith
e500a1ab26
Merge branch '19prep'
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Conflicts:
overviewer_core/src/overviewer.h
overviewer_core/textures.py
2011-11-18 17:25:01 -05:00
Aaron Griffith
f6651cd759
bumped extension number to prepare for likely merge tomorrow
2011-11-17 09:33:22 -05:00
Aaron Griffith
eac7561ed1
redirecting output to a log file now works on Python 2.6 (Issue #535 )
2011-11-15 15:47:33 -05:00
Alejandro Aguilera
b08b15c84f
Fix rail north rotation.
2011-11-15 09:48:30 +01:00
Alejandro Aguilera
6f0b8f74ce
Added buttons.
2011-11-15 09:32:24 +01:00
Andrew Brown
142166ef8e
Failing to delete a corrupt tile should really be an error in the log.
2011-11-13 11:36:27 -05:00
Andrew Brown
0a5c90ba98
delete a tile if the innertile routine can't open it
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This makes corrupt tiles self-correcting on subsequent runs. Before,
the warning is printed but the tile remains. Worse, the warning won't be
printed again.
2011-11-13 11:23:49 -05:00
Aaron Griffith
944edf4ef8
changed material property lookups to use a bit table, not python sets
2011-11-11 20:05:29 -05:00
Aaron Griffith
afd3ad639b
textures are now stored in a continuous array in memory, instead of a dict
2011-11-11 15:49:08 -05:00
Aaron Griffith
dc0110ee73
unknown blocks are no longer assumed to be transparent
2011-11-10 09:51:25 -05:00
Aaron Griffith
74e0ef2ad6
brought solid_blocks (etc.) sets back in line with old values
2011-11-10 09:42:21 -05:00
Aaron Griffith
ae651b87ec
Merge branch 'texture-packs'
2011-11-09 13:59:11 -05:00
Aaron Griffith
acbf87db3f
bumped extension version for new smooth-lighting mode
2011-11-07 19:50:55 -05:00
Aaron Griffith
9b39a96fef
Merge branch 'smooth-lighting'
2011-11-07 19:46:10 -05:00
Aaron Griffith
c0d37004cc
now using MCPatcher animated water/lava textures, if present
2011-11-07 16:57:34 -05:00
Aaron Griffith
bca4b9b011
added support for loading textures directly out of texture packs
2011-11-07 16:57:34 -05:00
Alejandro Aguilera
e2dde5e6e0
Add lily pads to biome tinting. Fix pumpkin and melon stem.
2011-11-07 16:21:03 +01:00
Alejandro Aguilera
29bc7fa0ba
Update iterate.c for nether brick fences and update the way glass panes and iron bars stick.
2011-11-07 15:41:55 +01:00
Alejandro Aguilera
25493c071f
Add place holders for levers and buttons so the block is transparent.
2011-11-07 15:20:43 +01:00
Alejandro Aguilera
6dbac888d2
Fix holes in stairs.
2011-11-07 13:26:22 +01:00
Alejandro Aguilera
3f628dcc1b
Add all the 1.9 pre-release blocks.
2011-11-07 13:16:35 +01:00
Alejandro Aguilera
1cfe21153a
All blocks before 1.9pre added.
2011-11-07 11:56:35 +01:00
Andrew Brown
2e28375786
damn semicolons!
2011-11-06 20:58:50 -05:00
Aaron Griffith
53dbdc98c6
added special smooth-lighting exception for water
2011-11-05 23:29:51 -04:00
Andrew Chin
42593bab58
Use a terse logging line if --verbose is not specified
2011-11-03 21:29:27 -04:00
Aaron Griffith
c1fdcffad7
fixed rendering error in snow and half-steps
2011-11-03 16:07:56 -04:00
Aaron Griffith
acb2d159f5
filled in simpler blocks between id 50 and 85
2011-11-03 16:05:25 -04:00
Andrew Chin
eb1f79ddf1
Fixed typo
2011-11-03 11:44:36 -03:00
Alejandro Aguilera
2cc160bcaa
Add up to blockid 85.
2011-11-03 13:52:02 +01:00
Aaron Griffith
cc4877f149
fixed stochastic_render and regionlists working together
2011-11-01 23:43:05 -04:00
Aaron Griffith
4d5f19b081
Merge branch 'agrif-stochastic'
2011-11-01 23:20:05 -04:00
Aaron Griffith
c9fc7eba62
textures added back for blocks up to id 50
2011-11-01 21:10:11 -04:00
Aaron Griffith
da142dfb7a
textures re-implemented for blocks up to id 25
2011-11-01 18:18:29 -04:00
Aaron Griffith
670a458ec1
made sure smooth-lighting honors the shade_strength option
2011-11-01 15:59:03 -04:00
Aaron Griffith
7a92343bb8
@material and block have been made more verbose (Issue #516 )
2011-11-01 15:51:10 -04:00
Andrew Brown
bcec6529d5
Merge pull request #524 from overviewer/fancylogging
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Fancylogging for all!
2011-11-01 11:23:35 -07:00
Andrew Chin
1b9a40e183
Removed extra newline
2011-11-01 10:29:58 -04:00
Andrew Brown
470440563c
changed windows logging to be a special output stream
2011-11-01 00:11:13 -04:00
Andrew Chin
6a67841b44
Windows code for fancy colors
2011-10-31 22:38:11 -04:00
Aaron Griffith
4b905685eb
major textures.py restructuring, not all textures implemented (Issue #516 )
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Be careful -- the build_* and transform_* functions no longer have a
blockID argument, because that made no sense.
2011-10-31 20:57:05 -04:00
Andrew Brown
1d077fe34e
better logging formatter with support for color
2011-10-31 19:01:39 -04:00
Aaron Griffith
8e0a82ba62
unified blockmap and specialblockmap (Issue #516 )
2011-10-31 13:58:25 -04:00
Aaron Griffith
75858f2df8
removed historical, seperate mask from texture tuples (Issue #516 )
2011-10-31 13:40:38 -04:00
Aaron Griffith
69c109fc05
moved trasparent_blocks, etc. into textures.py (Issue #516 )
2011-10-31 13:28:28 -04:00
Jason Scheirer
8a925ecc52
Handle minecraft.jar if it's a directory (if you've installed mods etc.)
2011-10-31 01:34:48 -07:00
Aaron Griffith
64e67cc827
fixed crash when SpawnY wasn't in [0, 128)
2011-10-30 18:06:28 -04:00
Aaron Griffith
03ce98df29
added stochastic render option for incrementally updating maps
2011-10-30 00:09:57 -04:00