aheadley
a7d6ee81bb
make progress bar more like wgets
2012-03-18 19:46:54 -04:00
Andrew Brown
ff0f4fe46e
fixed error handling code. Now more robust against corrupt chunks!
2012-03-18 13:52:59 -04:00
Andrew Brown
e9cf747513
Added better error handling for corrupt chunks
2012-03-17 22:56:33 -04:00
aheadley
fb7500e063
comments!
2012-03-17 15:04:02 -04:00
Andrew Chin
9b7226e91e
Nether-only worlds have no spawn
2012-03-17 14:54:16 -04:00
aheadley
f3d23fb8f8
clean up observer code
2012-03-17 14:34:57 -04:00
aheadley
46b04dd09a
implement observer model
2012-03-16 22:26:16 -04:00
aheadley
09caf006a3
add faction widget for progressbar
2012-03-16 12:46:32 -04:00
Alex Headley
6c6534fc3e
add progressbar module
2012-03-16 12:32:46 -04:00
Andrew Brown
e40e71f2f2
Merge branch 'devel'
2012-03-15 23:36:43 -04:00
Andrew Chin
03d3e852fc
Backed out my level.dat reread code
2012-03-15 21:52:22 -04:00
Andrew Chin
34ca588ec2
Added missing import
2012-03-15 18:55:57 -04:00
Aaron Griffith
9ba3cbabc8
fixed biomes to use z/x instead of x/z indexing
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reference: Issue #644
2012-03-15 05:12:01 -04:00
Aaron Griffith
9be414e540
added biomes option to Base primitive (default: True)
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fixes Issue #644
2012-03-15 04:54:20 -04:00
Aaron Griffith
ab22724fc7
moved nice_exit() back into util.py (Issue #647 )
2012-03-15 04:03:46 -04:00
Aaron Griffith
3bbab24a5b
fixed permission copying, fixes Issue #646
2012-03-14 00:30:41 -04:00
Aaron Griffith
2de1405624
FileReplacer now copies permission bits
2012-03-13 17:16:53 -04:00
Andrew Chin
729fcda964
Display a spawn marker
2012-03-11 17:59:29 -04:00
Andrew Chin
9d97ff4e37
Ensure sign checkboxes remain checked across tileset changes
2012-03-11 14:17:04 -04:00
Andrew Chin
a757be510a
Work around IE issue.
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This work around has the problem where the first tileset you view won't
have the 'signs' control
2012-03-11 13:48:54 -04:00
Andrew Chin
5b168ebdbd
Removed console debugging output
2012-03-11 13:33:02 -04:00
Andrew Chin
aba0449477
Hide the 'Signs' control if the tileset has no signs
2012-03-11 13:30:49 -04:00
Andrew Chin
6b77d54555
Reimplement signs/POIs
2012-03-11 11:44:38 -04:00
Andrew Chin
841fd3a9db
Added missing import
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Should fix #643
2012-03-11 10:29:24 -04:00
Andrew Brown
91f5e2c479
added support for removing tiles that shouldn't exist with --check-tiles
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--check-tiles is now activated by shrinking maps
better detection for --forcerender situtations
Also cleaned up some docs and comments
Moved tiledir creation to TileSet constructor
2012-03-11 01:18:30 -05:00
Andrew Brown
fae28114f4
changed error message for missing texture file
2012-03-08 13:58:28 -05:00
Andrew Brown
fe55d5343c
added a "changelist" option
2012-03-06 23:37:29 -05:00
Aaron Griffith
954c7289be
Merge branch 'devel'
2012-03-06 09:41:41 -05:00
Andrew Chin
1f19610707
Better missing config file error messages
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Fixes #635
2012-03-06 09:11:29 -05:00
Aaron Griffith
fde63ec221
renders are now ordered according to their order in the config file
2012-03-05 13:37:05 -05:00
Aaron Griffith
626129394a
split up util.py into files.py and logger.py, moved code appropriately
2012-03-05 12:12:27 -05:00
Andrew Brown
98c23fd970
added a memcached option. It's really slow though. don't use it.
2012-03-04 22:25:38 -05:00
Andrew Brown
9edd23c273
Merge branch 'devel'
2012-03-04 20:18:57 -05:00
Andrew Brown
8206272fc8
Added a cache for open regionfile objects
2012-03-04 18:46:02 -05:00
Philip Kovac
57820a49d4
fix for worlds converted by jeb_'s anvil converter
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Fixes Issue #629
2012-03-04 12:23:52 -05:00
Andrew Chin
35eddb1342
Make sure biomes are also rotated
2012-03-04 12:23:01 -05:00
Andrew Brown
3bb14f01e4
Merge branch 'anvil'
2012-03-04 00:02:17 -05:00
Andrew Brown
b852e8b1e3
Re-did the caching layer for regionset chunk caching
2012-03-03 23:56:38 -05:00
Aaron Griffith
4a9c4fd150
get_data will no longer repeatedly try to open missing chunks
2012-03-03 23:15:16 -05:00
Alejandro Aguilera
628b24d073
Update lilypad texture.
2012-03-04 01:08:24 +01:00
Alejandro Aguilera
240285555c
Add upside down stairs.
2012-03-04 00:57:20 +01:00
Aaron Griffith
fb7f382675
setup.py install (and the debian packages) should now work
2012-03-03 17:14:39 -05:00
Alejandro Aguilera
1de47c060c
Fix brick stone circle texture.
2012-03-03 22:53:08 +01:00
Andrew Brown
8e559be824
added a built-in cave rendermode
2012-03-02 23:50:04 -05:00
Aaron Griffith
143523e1dd
Merge branch 'master' into anvil
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The "Anvil currently in development" message was left out of the merge.
2012-03-02 19:12:54 -05:00
Aaron Griffith
3007099c44
fixed --version on debian
2012-03-02 19:09:40 -05:00
Andrew Chin
935d221886
Revert "Clean up build warnings on Windows"
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This was causing segfaults, reason unknown
This reverts commit 868256b538 .
2012-03-02 17:45:24 -05:00
Thomas Lake
80c7b4fcdf
Add note pointing users to the overviewer.org blog if run against anvil
2012-03-02 20:50:17 +00:00
Andrew Chin
868256b538
Clean up build warnings on Windows
2012-03-02 13:40:58 -05:00
Andrew Chin
20f9f92abd
Clean up some build warnings
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Removed some unused code, and quelled some warnings via GCC
2012-03-02 13:40:58 -05:00