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Commit Graph

311 Commits

Author SHA1 Message Date
Michel Albert
4112b5a72e Using a dedicated logger inside overviewer_core. 2013-07-28 15:04:51 +02:00
Andrew Brown
80bf4ec806 Edited the texture-finding code for 1.6
Now correctly avoids globbing problems. Removed a bit of irrelevant code
for old style minecraft.jar. Tweaked error messages for resource packs
instead of texture files.
2013-07-04 17:58:00 -04:00
Andrew Chin
9452af8898 Added some debug stuff
Hopefully this will be useful in tracking down dimension/rendermode
issues
2013-03-26 22:09:40 -04:00
Andrew Chin
dd6538b55e Print out regionset type when run with -v 2013-03-13 21:23:52 -04:00
Andrew Chin
571f479636 Merge PR #899
Closes #898
2013-03-13 21:11:40 -04:00
Nicolas Frattaroli
44f624f64f Fixed paths with square brackets in them. 2013-03-13 20:59:53 -04:00
Christoph Burschka
d32b247db7 Follow symbolic links while finding region sets. 2013-03-10 20:24:21 +01:00
Andrew Chin
94f51136b1 Fix spawn markers
(Fallout from the arbitrary dimension name change)
2013-02-03 14:56:00 -05:00
Andrew Chin
40becc9f59 Make sure that regionset.type always has a value 2013-01-31 16:39:10 -05:00
Aaron Griffith
77fff9fa25 specifying a directory name for a dimension should work now 2013-01-06 00:43:52 -05:00
Andrew Chin
126192514f Don't error out when encountering an unknown RegionSet 2012-11-26 00:51:14 -05:00
Aaron Griffith
05bfaaf967 added slime overlay, colors chunks green if slimes can spawn 2012-06-05 23:18:15 -04:00
Socolin
f0d48347a4 Fix new map format, to support the 4096 ids 2012-05-26 08:57:00 -04:00
Andrew Brown
6009461239 fixed last commit to use absolute value and more reasonable threshold
\o/ for padding my commit numbers!
2012-05-11 22:23:42 -04:00
Andrew Brown
fdda8234ff added warning for extremely absurd region files 2012-05-11 22:19:15 -04:00
Andrew Chin
a456c2ae8a Fixed bug in find_true_spawn when spawnY is at a chunk border
Thanks to subz for pushing me to fix this!
2012-05-09 20:47:49 -04:00
Andrew Brown
b2ce4fa7e5 Merge branch 'devel' 2012-03-27 14:58:50 -04:00
Andrew Brown
7a4a257b51 Added better error related log lines for corrupt chunks 2012-03-27 14:57:42 -04:00
Andrew Brown
d7608b0e65 Merge branch 'devel' 2012-03-23 23:19:40 -04:00
Andrew Brown
af805d4a4b Added soft-fail on region corruption to iterate_chunks() and get_chunk_mtime() 2012-03-23 23:19:03 -04:00
Aaron Griffith
dc1e3b662b fixed biome rotation for upper-right and lower-left 2012-03-23 14:08:03 -04:00
Andrew Brown
ff0f4fe46e fixed error handling code. Now more robust against corrupt chunks! 2012-03-18 13:52:59 -04:00
Andrew Brown
e9cf747513 Added better error handling for corrupt chunks 2012-03-17 22:56:33 -04:00
Andrew Chin
9b7226e91e Nether-only worlds have no spawn 2012-03-17 14:54:16 -04:00
Andrew Chin
03d3e852fc Backed out my level.dat reread code 2012-03-15 21:52:22 -04:00
Andrew Chin
729fcda964 Display a spawn marker 2012-03-11 17:59:29 -04:00
Andrew Brown
98c23fd970 added a memcached option. It's really slow though. don't use it. 2012-03-04 22:25:38 -05:00
Andrew Brown
9edd23c273 Merge branch 'devel' 2012-03-04 20:18:57 -05:00
Andrew Brown
8206272fc8 Added a cache for open regionfile objects 2012-03-04 18:46:02 -05:00
Philip Kovac
57820a49d4 fix for worlds converted by jeb_'s anvil converter
Fixes Issue #629
2012-03-04 12:23:52 -05:00
Andrew Chin
35eddb1342 Make sure biomes are also rotated 2012-03-04 12:23:01 -05:00
Andrew Brown
b852e8b1e3 Re-did the caching layer for regionset chunk caching 2012-03-03 23:56:38 -05:00
Andrew Chin
6b5c421c9e detect worlds in cwd, and print detected world paths 2012-03-01 22:37:07 -05:00
Andrew Brown
a83518bc97 fixed rotations 2012-03-01 22:09:01 -05:00
Andrew Brown
62c537a95e Merge remote-tracking branch 'origin/rewrite' into anvil 2012-02-26 21:10:42 -05:00
Andrew Brown
eede25d2e1 apparently xmin,zmin,xmax,zmax is more intuitive than xmin,zmin,xmax,zmax for some people 2012-02-26 21:08:03 -05:00
Andrew Brown
f43498d033 Added a "crop" feature to render subsets of worlds 2012-02-26 20:19:26 -05:00
Aaron Griffith
8b28e42c8d Merge branch 'rewrite' into anvil
Conflicts:
	overviewer_core/src/overviewer.h
	overviewer_core/tileset.py
	overviewer_core/util.py
	overviewer_core/world.py
2012-02-26 19:39:58 -05:00
Andrew Brown
e50cb2db88 Generalized regionset wrapper objects so they can be chained 2012-02-26 17:59:37 -05:00
Andrew Brown
0b34c7f1c3 changed JS to properly compute coords for anvil format 2012-02-25 16:17:49 -05:00
Andrew Brown
72f292104a fixed rotated renders for anvil-formatted worlds 2012-02-25 15:01:55 -05:00
Aaron Griffith
414b754e24 biomes now work, still no swamp purple though 2012-02-22 04:14:44 -05:00
Aaron Griffith
f8140c8de0 block data is now correctly reshape'd 2012-02-21 02:02:25 -05:00
Andrew Brown
6631460495 Fixed a typo 2012-02-18 11:35:18 -05:00
Andrew Brown
85b9ccd620 Merge remote-tracking branch 'origin/rewrite' into anvil
Conflicts:
	overviewer_core/world.py
2012-02-18 11:07:56 -05:00
Andrew Brown
f7cc50fa9e Preliminary modifications to world.py for new format. Untested. 2012-02-18 11:04:19 -05:00
Andrew Chin
2621997ecc Made multiprocessing work on windows \o/ 2012-02-18 01:19:45 -05:00
Andrew Chin
ff6425d358 Normalize paths to fix issues on Windows 2012-02-17 21:16:47 -05:00
Andrew Chin
c60936efbd Remove development/debug output 2012-02-11 15:57:38 -05:00
Aaron Griffith
a1dacfa994 added back biome colors, and misc. cleanup in world.py 2012-02-08 15:25:22 -05:00