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Commit Graph

256 Commits

Author SHA1 Message Date
Aaron Griffith
682cefb902 changed _load_image to self.load_image in textures.py (thanks Nightgunner5) 2012-03-20 00:24:53 -03:00
Andrew Brown
fae28114f4 changed error message for missing texture file 2012-03-08 13:58:28 -05:00
Alejandro Aguilera
628b24d073 Update lilypad texture. 2012-03-04 01:08:24 +01:00
Alejandro Aguilera
240285555c Add upside down stairs. 2012-03-04 00:57:20 +01:00
Alejandro Aguilera
1de47c060c Fix brick stone circle texture. 2012-03-03 22:53:08 +01:00
Aaron Griffith
bcc1e61b0d data/textures is now checked *last*, updated biome colors 2012-03-01 16:46:23 -05:00
Alejandro Aguilera
a9518d16d2 Add the upside down slab. 2012-03-01 19:48:15 +01:00
Alejandro Aguilera
5d5642bf93 Add the new stone block (circle stone). 2012-03-01 11:02:59 +01:00
Alejandro Aguilera
4ac2c872b8 Update doors to use pseudo data. 2012-03-01 10:50:39 +01:00
Alejandro Aguilera
aa49321efd Add jungle tree blocks (wood, leaves and sapling). 2012-02-24 16:33:46 +01:00
Alejandro Aguilera
d34ec274b8 Added new simple blocks: dragon egg, inactive redstone lamp and active redstone lamp. 2012-02-24 16:17:36 +01:00
Aaron Griffith
09c4e4cbf8 removed really old composite.py stub wrapper 2012-02-09 10:12:12 -05:00
Aaron Griffith
c486c99387 removed old biome code 2012-02-09 09:45:08 -05:00
Aaron Griffith
a1dacfa994 added back biome colors, and misc. cleanup in world.py 2012-02-08 15:25:22 -05:00
Aaron Griffith
302e1d592a Merge branch 'master' into rewrite 2012-02-06 21:41:11 -05:00
Aaron Griffith
9dc9e1e952 textures now appropriately handle north direction 2012-01-29 17:18:21 -05:00
Richard Pastrick
cef0606642 Remove commented out code 2012-01-24 11:36:23 -08:00
Richard Pastrick
413e3933a2 Add support for MCPatcher compliant HD animated fire. 2012-01-24 11:19:50 -08:00
Richard Pastrick
dca755e9db Add special case for MCPatcher custom portal images 2012-01-16 17:41:36 -08:00
Aaron Griffith
ae88b6e27b converted lighting mode into a primitive 2012-01-08 22:31:41 -05:00
Aaron Griffith
1baf506a59 renders now work with the multiprocessing dispatcher 2012-01-06 21:56:26 -05:00
Aaron Griffith
4eaf103213 fixes to get lighting mode working again 2012-01-06 20:23:15 -05:00
Aaron Griffith
f9b0f8667b initial update of C code to work with textures object 2012-01-01 22:44:08 -05:00
Aaron Griffith
c4a183b9b0 moved most global vars in textures.py into an instantiatable class 2012-01-01 22:43:37 -05:00
Aaron Griffith
debb14c48b overviewer no longer trusts ancillary data from blocks that should have none 2011-12-18 04:51:53 -05:00
Aaron Griffith
2ee33b9032 re-merged changes from c0d3700 that were lost in bb55547 2011-12-03 12:37:48 -05:00
Alejandro Aguilera
831183a524 Fix vines. 2011-11-30 01:04:36 +01:00
Alejandro Aguilera
8ec92b9595 Add levers. 2011-11-30 00:34:28 +01:00
Aaron Griffith
e500a1ab26 Merge branch '19prep'
Conflicts:
	overviewer_core/src/overviewer.h
	overviewer_core/textures.py
2011-11-18 17:25:01 -05:00
Alejandro Aguilera
b08b15c84f Fix rail north rotation. 2011-11-15 09:48:30 +01:00
Alejandro Aguilera
6f0b8f74ce Added buttons. 2011-11-15 09:32:24 +01:00
Aaron Griffith
afd3ad639b textures are now stored in a continuous array in memory, instead of a dict 2011-11-11 15:49:08 -05:00
Aaron Griffith
dc0110ee73 unknown blocks are no longer assumed to be transparent 2011-11-10 09:51:25 -05:00
Aaron Griffith
74e0ef2ad6 brought solid_blocks (etc.) sets back in line with old values 2011-11-10 09:42:21 -05:00
Aaron Griffith
c0d37004cc now using MCPatcher animated water/lava textures, if present 2011-11-07 16:57:34 -05:00
Aaron Griffith
bca4b9b011 added support for loading textures directly out of texture packs 2011-11-07 16:57:34 -05:00
Alejandro Aguilera
e2dde5e6e0 Add lily pads to biome tinting. Fix pumpkin and melon stem. 2011-11-07 16:21:03 +01:00
Alejandro Aguilera
25493c071f Add place holders for levers and buttons so the block is transparent. 2011-11-07 15:20:43 +01:00
Alejandro Aguilera
6dbac888d2 Fix holes in stairs. 2011-11-07 13:26:22 +01:00
Alejandro Aguilera
3f628dcc1b Add all the 1.9 pre-release blocks. 2011-11-07 13:16:35 +01:00
Alejandro Aguilera
1cfe21153a All blocks before 1.9pre added. 2011-11-07 11:56:35 +01:00
Aaron Griffith
c1fdcffad7 fixed rendering error in snow and half-steps 2011-11-03 16:07:56 -04:00
Aaron Griffith
acb2d159f5 filled in simpler blocks between id 50 and 85 2011-11-03 16:05:25 -04:00
Andrew Chin
eb1f79ddf1 Fixed typo 2011-11-03 11:44:36 -03:00
Alejandro Aguilera
2cc160bcaa Add up to blockid 85. 2011-11-03 13:52:02 +01:00
Aaron Griffith
c9fc7eba62 textures added back for blocks up to id 50 2011-11-01 21:10:11 -04:00
Aaron Griffith
da142dfb7a textures re-implemented for blocks up to id 25 2011-11-01 18:18:29 -04:00
Aaron Griffith
7a92343bb8 @material and block have been made more verbose (Issue #516) 2011-11-01 15:51:10 -04:00
Aaron Griffith
4b905685eb major textures.py restructuring, not all textures implemented (Issue #516)
Be careful -- the build_* and transform_* functions no longer have a
blockID argument, because that made no sense.
2011-10-31 20:57:05 -04:00
Aaron Griffith
8e0a82ba62 unified blockmap and specialblockmap (Issue #516) 2011-10-31 13:58:25 -04:00