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Commit Graph

683 Commits

Author SHA1 Message Date
aheadley
df2117544d new js stuff ready for testing 2011-04-23 18:54:12 -04:00
Alex Headley
48d99a674f moving style stuff out of index.html 2011-04-23 14:02:00 -04:00
Andrew Chin
f9f98960a0 Don't let a missing markers.js or region.js foul up everything
Fixes #330
2011-04-22 23:24:57 -04:00
Alex Headley
fa49aff4b0 added minzoom config.js setting 2011-04-22 11:19:02 -04:00
Alex Headley
eea97d1b1c added per-rendermode bg_color setting 2011-04-22 11:11:14 -04:00
Alejandro Aguilera
b513977a79 Fix textures for saplings. 2011-04-21 01:28:14 +02:00
Alejandro Aguilera
5a70c4686c Add saplings to generate_special_textures function.
Also, remove all the torches from the _build_blocks.
2011-04-21 01:25:36 +02:00
Alejandro Aguilera
3bad62f0af Add the new rail blocks to the transparent blocks list. 2011-04-21 00:53:56 +02:00
Alejandro Aguilera
be23000050 Add the detector and powered rails to textures.py 2011-04-21 00:49:19 +02:00
Aaron Griffith
2d25d74bd7 moved quadtree preprocessing out of RenderNode, fixes issue #326 2011-04-18 20:16:06 -04:00
Aaron Griffith
a6e8de484d Merge branch 'overlays' into dtt-c-render
Conflicts:
	quadtree.py
	web_assets/functions.js
2011-04-18 18:29:51 -04:00
Aaron Griffith
82aa172dcc Merge branch 'master' into dtt-c-render
Conflicts:
	setup.py
2011-04-18 18:14:41 -04:00
Aaron Griffith
3edc152ea3 Merge remote branch 'rfinnie/master' 2011-04-18 18:12:00 -04:00
Aaron Griffith
5f6ceebc81 fixed MIN/MAX mixup that prevented spawn overlay from working 2011-04-18 11:02:39 -07:00
Aaron Griffith
c790ad5102 windows build fixes 2011-04-18 11:03:29 -04:00
Jeffrey Warren
ad0e38f7bb live updating hashes instead of permalinks 2011-04-18 09:47:42 -04:00
Ryan Finnie
45dcca82bb Add a Minecraft-friendly coordinates system
* Add x/y/z query arguments to specify MC world coordinates.  If world
  coordinates are specified, display a POI icon indicating where the
  coordinates specified are.  Gmaps-style "lat" and "lng" are still
  accepted, and will take precedence over x/y/z.

* Expand functionality of the "zoom" query argument.  "max" specifies
  the maximum zoom, and negative numbers are steps out from max.
  Gmaps-style zoom is still supported.

* Change the URL current position area to use x/y/z arguments.
  Displayed zoom uses the new zoom logic.
2011-04-17 22:38:29 -07:00
Andrew Chin
ed5f3eaad4 Stronger support for setting a background color
Works by setting "bg_color='#rrggbb'" in settings.py.  Works for both
png and jpg imgformats
2011-04-17 14:10:27 -04:00
Aaron Griffith
5c3b3be418 basic rendermode inheritance introspection (no more hacky overlay list) 2011-04-16 20:08:38 -04:00
Aaron Griffith
5294b88df9 more fixes for spawn overlay at z == 127 2011-04-16 19:33:21 -04:00
Aaron Griffith
05c4083b7e support for mixed png/jpg tilesets, and overlays with imgformat=jpg 2011-04-16 19:25:40 -04:00
Aaron Griffith
26b35906a4 fix for cave mode merge 2011-04-16 19:20:21 -04:00
Aaron Griffith
558ebe0899 fixed for-loop scoping on createDropDown() closures 2011-04-16 12:03:12 -04:00
Aaron Griffith
5f69b78c75 Merge branch 'dtt-c-render' into overlays
Conflicts:
	setup.py
2011-04-16 11:25:04 -04:00
Aaron Griffith
f30a5db2a1 destination directory will now be created recursively, if needed 2011-04-16 11:20:35 -04:00
Alejandro Aguilera
1ef6efab8d Change _iterate_regionfiles to use glob instead of os.walk. The function gets simpler in this way
With this you can fool overviewer to render the nether just poiting the "DIM-1" instead the world dir.
(and you also need to copy the level.dat to the DIM-1 directory, because nether has not spawn)
2011-04-16 13:11:37 +02:00
Aaron Griffith
ad358fa7fd fixed spawn mode for chunk tops 2011-04-15 21:44:59 -04:00
Aaron Griffith
9cc01ddc21 removed some blocks from solid_blocks, fixed overlays on snow, half-steps 2011-04-15 21:36:31 -04:00
Aaron Griffith
af559f6b88 bumped extension version for cave mode 2011-04-15 09:02:39 -07:00
Andrew Chin
0e04becbe9 Fix missing path component in utils.py 2011-04-14 21:24:08 -04:00
Michael Writhe
3f8b445f8e corrected icons for signposts, regions and overlays dont have icons 2011-04-14 17:25:03 -06:00
Michael Writhe
428b3b937e Issue brownan/master/323 implemented, icons 2011-04-14 17:16:25 -06:00
Michael Writhe
26c6b686b3 region label is now optional 2011-04-14 14:14:31 -06:00
Aaron Griffith
8fa515fa59 fixes for building cave mode on windows 2011-04-14 15:12:18 -04:00
Michael Writhe
eac56a6513 clickable and now toggleable regions 2011-04-14 09:32:47 -06:00
Michael Writhe
5cc1c55ff1 regions toggle 2011-04-14 08:32:49 -06:00
Michael Writhe
d51d863bed toggle regions 2011-04-14 08:30:56 -06:00
Michael Writhe
183d278f81 first steps to getting toggle for regions working 2011-04-13 21:59:52 -06:00
Alejandro Aguilera
8165ce979d Add depth tinting to cave rendermode. 2011-04-14 00:33:41 +02:00
Alejandro Aguilera
1fb77cf6e6 Add code to remove lakes and seas. 2011-04-14 00:33:41 +02:00
Alejandro Aguilera
b89ea8db8c Working cave rendermode without tinting. 2011-04-14 00:33:41 +02:00
Michael Writhe
33bfdca28a fixed css references for Spawn Button 2011-04-13 15:55:49 -06:00
Michael Writhe
1b74ab4b45 Added the spawn button 2011-04-13 14:45:24 -06:00
Michael Writhe
4036c4a550 indentation and comments added. 2011-04-13 10:56:24 -07:00
Aaron Griffith
bbf52a77ae added CONTRIBUTORS.rst 2011-04-13 11:15:19 -04:00
Aaron Griffith
70bf8a7fb2 README update for settings.py, --rendermodes 2011-04-13 09:14:27 -04:00
Aaron Griffith
e950cebb04 Merge branch 'dtt-c-render' into overlays 2011-04-13 02:47:03 -04:00
Aaron Griffith
299f15a312 Merge branch 'dtt-c-render' into py-package 2011-04-13 02:42:22 -04:00
Andrew Chin
a2782a0499 MSVC is strict about variable declaration 2011-04-12 23:59:03 -04:00
Andrew Chin
3eec8143dd get PIL include dir from the environ 2011-04-10 22:13:24 -04:00