Aaron Griffith
5c3b3be418
basic rendermode inheritance introspection (no more hacky overlay list)
2011-04-16 20:08:38 -04:00
Aaron Griffith
5294b88df9
more fixes for spawn overlay at z == 127
2011-04-16 19:33:21 -04:00
Aaron Griffith
05c4083b7e
support for mixed png/jpg tilesets, and overlays with imgformat=jpg
2011-04-16 19:25:40 -04:00
Aaron Griffith
26b35906a4
fix for cave mode merge
2011-04-16 19:20:21 -04:00
Aaron Griffith
558ebe0899
fixed for-loop scoping on createDropDown() closures
2011-04-16 12:03:12 -04:00
Aaron Griffith
5f69b78c75
Merge branch 'dtt-c-render' into overlays
...
Conflicts:
setup.py
2011-04-16 11:25:04 -04:00
Aaron Griffith
f30a5db2a1
destination directory will now be created recursively, if needed
2011-04-16 11:20:35 -04:00
Alejandro Aguilera
1ef6efab8d
Change _iterate_regionfiles to use glob instead of os.walk. The function gets simpler in this way
...
With this you can fool overviewer to render the nether just poiting the "DIM-1" instead the world dir.
(and you also need to copy the level.dat to the DIM-1 directory, because nether has not spawn)
2011-04-16 13:11:37 +02:00
Aaron Griffith
ad358fa7fd
fixed spawn mode for chunk tops
2011-04-15 21:44:59 -04:00
Aaron Griffith
9cc01ddc21
removed some blocks from solid_blocks, fixed overlays on snow, half-steps
2011-04-15 21:36:31 -04:00
Aaron Griffith
af559f6b88
bumped extension version for cave mode
2011-04-15 09:02:39 -07:00
Andrew Chin
0e04becbe9
Fix missing path component in utils.py
2011-04-14 21:24:08 -04:00
Michael Writhe
3f8b445f8e
corrected icons for signposts, regions and overlays dont have icons
2011-04-14 17:25:03 -06:00
Michael Writhe
428b3b937e
Issue brownan/master/323 implemented, icons
2011-04-14 17:16:25 -06:00
Michael Writhe
26c6b686b3
region label is now optional
2011-04-14 14:14:31 -06:00
Aaron Griffith
8fa515fa59
fixes for building cave mode on windows
2011-04-14 15:12:18 -04:00
Michael Writhe
eac56a6513
clickable and now toggleable regions
2011-04-14 09:32:47 -06:00
Michael Writhe
5cc1c55ff1
regions toggle
2011-04-14 08:32:49 -06:00
Michael Writhe
d51d863bed
toggle regions
2011-04-14 08:30:56 -06:00
Michael Writhe
183d278f81
first steps to getting toggle for regions working
2011-04-13 21:59:52 -06:00
Alejandro Aguilera
8165ce979d
Add depth tinting to cave rendermode.
2011-04-14 00:33:41 +02:00
Alejandro Aguilera
1fb77cf6e6
Add code to remove lakes and seas.
2011-04-14 00:33:41 +02:00
Alejandro Aguilera
b89ea8db8c
Working cave rendermode without tinting.
2011-04-14 00:33:41 +02:00
Michael Writhe
33bfdca28a
fixed css references for Spawn Button
2011-04-13 15:55:49 -06:00
Michael Writhe
1b74ab4b45
Added the spawn button
2011-04-13 14:45:24 -06:00
Michael Writhe
4036c4a550
indentation and comments added.
2011-04-13 10:56:24 -07:00
Aaron Griffith
bbf52a77ae
added CONTRIBUTORS.rst
2011-04-13 11:15:19 -04:00
Aaron Griffith
70bf8a7fb2
README update for settings.py, --rendermodes
2011-04-13 09:14:27 -04:00
Aaron Griffith
e950cebb04
Merge branch 'dtt-c-render' into overlays
2011-04-13 02:47:03 -04:00
Aaron Griffith
299f15a312
Merge branch 'dtt-c-render' into py-package
2011-04-13 02:42:22 -04:00
Andrew Chin
a2782a0499
MSVC is strict about variable declaration
2011-04-12 23:59:03 -04:00
Andrew Chin
3eec8143dd
get PIL include dir from the environ
2011-04-10 22:13:24 -04:00
Alejandro Aguilera
dd19e88f15
Add special case for wooden and cobblestone stairs in textures.py.
...
Fix a wrong comment in ladder.
Add more comments in _buil_full_block.
2011-04-11 00:15:20 +02:00
Aaron Griffith
485db7ef73
Merge branch 'master' into dtt-c-render
2011-04-10 05:57:39 -04:00
Aaron Griffith
b9a21b98e0
fixed dumb boolean logic in optimizeimg check
2011-04-10 05:57:15 -04:00
Aaron Griffith
cc6b4bc022
Merge branch 'master' into dtt-c-render
2011-04-10 04:43:02 -04:00
Aaron Griffith
a2b1f238d9
changed markers.js to output one marker per line
...
this has been requested *many* times, because it makes it easier to
(1) learn what format markers.js uses, and
(2) write shell scripts that process markers.js.
It shouldn't break existing processors that use json loaders, and does
not drastically increase file size (just one extra byte per ~70).
2011-04-10 04:38:42 -04:00
Aaron Griffith
dfe30a0d0f
now checks for optimize-img programs with '.exe' as well as no suffix
...
fix for issue #314
<https://github.com/brownan/Minecraft-Overviewer/issues/314 >
2011-04-10 04:11:33 -04:00
Aaron Griffith
22fc77308e
fixed minor inlining error in commit d547727
...
fixes regression in issue #320
<https://github.com/brownan/Minecraft-Overviewer/issues/320 >
2011-04-10 03:44:06 -04:00
Aaron Griffith
b75fb04719
Merge branch 'dtt-c-render' of git@github.com:brownan/Minecraft-Overviewer into HEAD
2011-04-10 03:28:58 -04:00
Aaron Griffith
cb8a17c448
fixed bug in sign groups js, for checked: true
...
related to issue #321
<https://github.com/brownan/Minecraft-Overviewer/issues/321 >
2011-04-10 03:25:16 -04:00
Andrew Chin
be62a0b464
Added new sample settings file
2011-04-06 22:32:21 -04:00
Aaron Griffith
c428fcbd70
changed testRender.py to work with ./overviewer.py and ./gmap.py (sorta)
2011-04-04 02:13:12 -04:00
Aaron Griffith
66145e374a
Merge branch 'dtt-c-render' into py-package
...
Conflicts:
setup.py
2011-04-03 22:47:11 -04:00
Aaron Griffith
ab40d980af
Merge branch 'dtt-c-render' into overlays
...
Conflicts:
setup.py
2011-04-03 22:44:44 -04:00
Aaron Griffith
e5660bf925
fixed snow/half-step edge lines
2011-04-03 00:15:48 -04:00
Andrew Chin
4276176227
add support for a PIL_INCLUDE_DIR environment variable
2011-04-02 17:34:18 -04:00
Andrew Chin
9e24d87ba2
Started to update the README
...
Also added a dummy sample settings file (which needs to be expanded into
something useful)
2011-04-02 15:32:24 -04:00
Andrew Chin
6c1d85f699
Don't crash if a biome-chunk is missing
2011-04-02 14:30:44 -04:00
Andrew Chin
7cf8add231
Fix win86_32 build issues
2011-04-02 01:00:33 -04:00