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Commit Graph

128 Commits

Author SHA1 Message Date
Mark Barnes
18eaf8e4fd Added other blocks to the nospawn_blocks set 2011-09-24 23:40:06 -04:00
Andrew Chin
4e86d38b23 Removed extra comma. Fixes #496 2011-09-22 11:20:33 -04:00
Alejandro Aguilera
1b7ed5f055 Add stone and wooden pressure plates 2011-09-20 12:11:55 +02:00
Aaron Griffith
426c4e9c05 added 'color_light' option to lighting mode 2011-09-19 23:36:21 -04:00
Aaron Griffith
b5c86b6bca birch and pine leaves now look different from each other 2011-09-19 21:19:08 -04:00
Aaron Griffith
4e3a92874c watercolor will now be used if it can be loaded
Right now the Biome Extractor does not extract this with the other
biome colors, so making it *required* would lead to a lot of errors
for people running servers that don't have the client jar.

Once the Biome Extractor has been changed, this should also.
2011-09-19 21:05:20 -04:00
Thomas Lake
1db010a8aa Add --changelist and --changelist-format
Allow output of changed tiles to a file specified with --changelist. The
file contains the name of each tile on a line. The path can be relative
or absolute, chosen using --changelist-format.

The code assumes that all innertiles will have been updated when a
worldtile changes, and prints the corresponding filenames to the list
directly, rather than add message passing to the innertile methods.
2011-09-17 11:37:04 +01:00
Aaron Griffith
8c4dd10824 Revert "small findSigns.py fix -- loading regions with north_direction pre-rotates"
This reverts commit 085d400337.
2011-09-16 14:27:03 -04:00
Aaron Griffith
085d400337 small findSigns.py fix -- loading regions with north_direction pre-rotates
What we want in findSigns.py is the raw map data.
2011-09-16 13:43:20 -04:00
Alejandro Aguilera
c4883541b3 Now pumpkin and melon stems are tinted brown in textures.py if they are fully grown.
Also delete a save statement. Use state->block_data in rendernormal.
2011-09-16 12:52:32 +02:00
Alejandro Aguilera
ad15fc2a34 Make pumpkin/melon stems as in game, no as I thought it was. 2011-09-16 10:28:11 +02:00
Alejandro Aguilera
80ed5ac280 Update comment in the glass panes and iron bars pseudo data. 2011-09-16 10:09:05 +02:00
Alejandro Aguilera
d6c71de226 Add pumpkin and melon stems. 2011-09-16 09:57:30 +02:00
Aaron Griffith
308460e251 all loaded images are now converted to RGBA before use
This fixes Issue #484.
2011-09-15 20:02:51 -04:00
Andrew Chin
e4af304e60 Another fix for #481 2011-09-15 13:13:22 -04:00
Aaron Griffith
1f9bef14e6 --version now understands vX.X.X tags 2011-09-14 19:01:16 -04:00
Aaron Griffith
5ca6305837 fence gates 2011-09-14 18:00:59 -04:00
Andrew Chin
571ca49c18 Partial fix for #481
Fixed the try/except block in findTrueSpawn
2011-09-14 17:57:53 -04:00
CounterPillow
ff6dba7419 Default tinting now in C code 2011-09-14 21:50:20 +02:00
Aaron Griffith
309db05924 all biome tinting is now handled in rendermode-normal.c.
Note that the case when there isn't any biome data available is not
yet properly handled.
2011-09-14 15:04:18 -04:00
CounterPillow
b0e6502094 Fixed vines. 2011-09-12 01:40:24 +02:00
Aaron Griffith
c6525fb529 Merge branch 'counterpillow/18prep' into 18prep
Conflicts:
	overviewer_core/textures.py
2011-09-11 15:43:19 -04:00
CounterPillow
0ab3b0b2df Added vines. 2011-09-11 15:31:32 -04:00
Alejandro Aguilera
f97549f1f8 Updated stone brick with mossy and cracked stone brick. 2011-09-11 19:29:49 +02:00
Alejandro Aguilera
a06da78d9e Add huge mushrroms. 2011-09-11 19:21:45 +02:00
Andrew Chin
4701490c3e Fixed lighting and rotation issues for new stairs 2011-09-11 11:44:53 -04:00
Alejandro Aguilera
d7bb11b2b4 Added glass panes and iron bars. Is not marvellous, but it works! 2011-09-11 15:15:53 +02:00
Alejandro Aguilera
17c6d85c3e Added melon block. 2011-09-11 13:40:21 +02:00
Alejandro Aguilera
bdeefe4118 Update the list of transparent blocks.
Added: iron bars, glass pane, pumpkin and melon stem, vines, fence gates, brick and stone brick stairs.
2011-09-11 13:30:45 +02:00
Andrew Chin
9ecaf14fba Added support for brick stairs and slabs 2011-09-10 17:21:02 -04:00
Aaron Griffith
dc81561c8f Merge branch 'rendermode-options' 2011-09-09 14:30:55 -04:00
Aaron Griffith
e67dd9ba6e incremented extension version for RMO 2011-09-08 07:49:09 -04:00
Aaron Griffith
fb45fb3dff added label metadata to rendermodes (no more ugly map labels) 2011-09-08 07:34:35 -04:00
Aaron Griffith
bbb2a3943e re-fixed cave mode lighting problems (no longer slows down lighting mode itself!) 2011-09-08 07:07:43 -04:00
Aaron Griffith
bc138ac859 created a distinct 'hidden' function 2011-09-07 17:16:43 -04:00
Aaron Griffith
7b634cc434 overviewer.py no longer loops forever if it can't find terrain.png
There's also a more helpful error if any texture can't be found.
Closes #475.
2011-09-07 09:15:21 -04:00
Aaron Griffith
43629e928b Merge branch 'master' into rendermode-options
Conflicts:
	overviewer.py
2011-09-06 10:29:15 -04:00
Andrew Chin
f880f01b46 Moved --check-terrain command from setup.py and overviewer.py
Also, let textures_path work for minecraft.jar files
2011-09-05 22:35:13 -04:00
Andrew Chin
1cdac6ccdf Fixed issue with finding minecraft.jar
Fixes #477
2011-09-05 15:27:50 -04:00
Alejandro Aguilera
33e85743f2 Fix black dotted lines in night rendermode.
Also reduces the night rendermode render time by a 10% and increses the lighting rendermode render time by a 5% (globally it reduces the render time).
2011-08-28 12:18:51 +02:00
Aaron Griffith
40231598d8 command-line rendermodes can now be separated by ',', ':', or '/'
This should fix Issue #472.
2011-08-27 17:20:58 -04:00
Aaron Griffith
e800138079 Merge remote branch 'brownan/master' into rendermode-options 2011-08-26 21:06:14 -04:00
Alejandro Aguilera
03f9734039 Bump overviewer extension version 2011-08-23 22:10:20 +02:00
Alejandro Aguilera
8d398864e3 Fix bad handle of both alpha layers being zero in composite.c 2011-08-23 21:37:10 +02:00
asmodai
88e889301a Added new items.py file with list of itemID and names 2011-08-19 11:22:45 -04:00
Andrew Chin
320f7a178c Fixed lighting issue
If more than one half-step or stair is stacked on top of another, the
bottom steps/stairs will be black in a lighting render.  This is now
fixed
2011-08-18 20:40:36 -04:00
Aaron Griffith
fe0d28630b Merge branch 'master' into rendermode-options
Conflicts:
	overviewer.py
2011-08-18 11:40:26 -04:00
Aaron Griffith
d19ee7d280 --skip-js no longer skips writing overviewer.dat 2011-08-18 11:34:16 -04:00
Aaron Griffith
5c37bf1801 having both a world/overviewer.dat and a output/overviewer.dat now warns about the world version
old behaviour was to replace the output dat with the world dat
2011-08-18 11:24:06 -04:00
Andrew Chin
01bba80c54 If overviewer.dat doesn't exist, don't give a north-direction warning 2011-08-17 20:04:25 -04:00